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#transformers

Transformers Prime - Gameplay Debut Trailer

An exclusive to the Nintendo Wii, 3DS, and DS coming later this year.

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Transformers: Fall of Cybertron - "Grimlock" Trailer

Matt Tieger, game director at High Moon Studios, introduces "Grimlock".

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Transformers Fall Of Cybertron - Making of the Gameplay

Check out this behind the scenes video of Transformers: Fall of Cybertron, available on August 28, 2012.

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Transformers Fall of Cybertron "Our World" Gameplay Trailer

The first gameplay trailer for Transformers: Fall of Cybertron. Available on the Xbox 360 and PlayStation 3 on August 28, 2012.

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Transformers: Fall of Cybertron Coming August 28

A new trailer reveals the release date.

Activision has confirmed the release date for Transformers: Fall of Cybertron. The game hits store shelves on August 28, 2012 for the Xbox 360 and PlayStation 3. The announcement was made in a new trailer that can be seen here.

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Transformers: Fall of Cybertron - Making of the Cinematic Trailer

A behind the scenes look at the making of the cinematic that was presented at the Video Game Awards.

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Transformers: Fall of Cybertron VGA Cinematic Trailer

The latest cinematic trailer that was featured at the 2011 Spike TV Video Game Awards. With music by Puscifer.

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Transformers: Fall of Cybertron - Cinematic Teaser

A teaser for the newest Transformers video game that will be released in Fall of 2012.

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New Transformers Game Announced

Transformers: Fall of Cybertron revealed.

The next GameInformer magazine has a big cover story on Transformers: Fall of Cybertron. Developed by High Moon Studios, gamers will play through battles that shaped the Transformers history, during the Civil War between the Autobots and Decepticons.

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Transformers: Dark of the Moon Review

Is it to much to ask that they play "Touch" just once?

I was more than a little excited to get my hands on Transformers: Dark of the Moon. Most of that came from a deep curiosity to see how High Moon Studios tried to improve upon last year’s Transformers: War for Cybertron, a game that I felt had the needed components to make a really solid game but just failed in the execution to deliver a complete experience.

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