In celebration of the 25th anniversary of the Metroid Franchise, I play a few minutes of a select few titles from the series in this 5 part retrospecitve. Check daily for new updates!
In celebration of the 25th anniversary of the Metroid Franchise, I play a few minutes of a select few titles from the series in this 5 part retrospecitve. Check daily for new updates!
The title is due on XBLA, PSN, PC, and Mac but is little more than an updated port of the old standby.
As it turns out, Counter-Strike: Source wasn't enough of an upgrade to the original Counter-Strike for Valve. Today, the company announced the latest iteration of the series, Counter-Strike: Global Offensive, yet another incremental upgrade to the original formula. Coming to XBLA, PSN, and Steam for both PC and Mac in early 2012, players will be able to execute the same team-based gameplay in classic Counter-Strike maps as well as brand new ones. Additionally, new gameplay modes, matchmaking, leader boards, and other yet to be announced content will be included in the game. As of right now the only specific confirmed additions are balance tweaks and a special decoy grenade that will set off bullet sounds in an attempt to trick enemies. Gamers attending PAX Prime and London Games Festival will be able to play the latest from Valve.
VALVE ANNOUNCES COUNTER-STRIKE: GLOBAL OFFENSIVE (CS: GO)Kathrine Theidy's Mopper Mario Bros. Wii is now available for all!
Did you catch last Monday's PlayBit where Jason and Chris played some levels designed by fellow PixlBit staffer Kathrine Theidy? Well, now the stages are available for download for your own amusement. Chris's counter-op antics not included.
You can tell because this week's article is monochromatic.
This week's PB & Jason is very deep. It has a great atmosphere. You can tell it's not one of those big fancy-shmancy industry podcasts, because those have color.
A link to the Link.
If you've been wondering what the deal is with the concert tours, Nintendo's Zelda website has concert information and content dedicated to the event.
Bonus content not included.
It's the 50th issue of PB & Jason! Celebrate the show's mega-normal issue by listening, TODAY!
A great title that missed the VC… for pretty good reasons.
If you have been playing Nintendo games and/or the Wii and DS, you may have seen the little seizure warning message that popped up before you started the game or after you started the system. You may ask yourself, “What was the point of those messages?” to which I answer you, “To cover their ass ends.” Yes, to you gamers who may be prone to seizures because of flashing screens and colors, this is to warn you about the dangers you may put yourself into. Why? Because you are too lazy to read the instruction manual, but then again who reads those?
After some mix-up, Namco's PR has officially confirmed the details.
Last week, it came to fruition that Pac-Man & Galaga Dimensions didn't seem to feature the ability to remove the saved data on the cart. This news came hot on the heels of the announcement from Capcom that Resident Evil: The Mercenaries 3D didn't allow users to delete their progress after starting. Today, Namco has cleared up the confusion, announcing the method in which players must delete the progress on their game card.
Our star-spangled superhero's voice actor is the best part about it.
When I read Nick's review for the Xbox 360 version of this game, I wept on the inside, knowing that my review copy was already on its way.
On October 18 the player will be able to use such "tools of destruction" against their foes in the title Ratchet & Clank: All 4 One.