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#AR

Ultimate Marvel vs. Capcom 3 - Strider vs. Ghost Rider

Check out two of the new fighters, Strider from Capcom, and Ghost Rider from Marvel, duke it out.

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Darksiders II - Extended Announcement Trailer

THQ, and Vigil games announce the sequel to Darksiders with this extended trailer.

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RAGE - The Arsenal, Part 3

The third video of a six part series where the developers from id Software speak about the weaponry, and gadgets that the player will be able to get a hold of.

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Bastion - Launch Trailer

Available July 20 as the first title for the Xbox Live Arcade's Summer of Arcade campaign, for 1200 Microsoft Points. Available for PC too, but later into the year.

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RAGE - The Dawn, Part 2

The second video of a six part series where the developers from id Software speak about the game's story, the end of civilization in the world of RAGE, and you will also get to know a few of the characters and enemies that are bound to cross your path.

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Trenched & South Park PlayBit

Join Nick and I as we play through some of Trenched, Double Fine's latest XBLA title, tonight!

The recent Trenched PlayBit was a success, but it also worked in some play time of Microsoft Game Studios', South Park: Let's Go Tower Defense Play. Be sure to check out the replay below to see some footage from both games, as well as both Jason and Nick's thoughts on the games.

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Resident Evil Bundle Coming to PS3

It's RE's 15th anniversary already? And I didn't get them anything...

According to andriasang, Capcom will be selling a comprehensive Resident Evil 15th anniversary boxset of the following games through their e-Capcom website:

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BlazBlue: Continuum Shift II Review

Pretty sure it's pronounced "Blaze Blue."

BlazBlue: Continuum Shift II is a PSP Port (hence the “II”) of Continuum Shift, which was released first for arcade and then for PS3 and Xbox 360. The port differs slightly from the original: it includes all the DLC characters from the start, and it features a new Abyss mode (more on that later). Like the other titles in the series, this game is outrageously complicated. It’s clearly made for a niche audience (“hardcore” fighting game enthusiasts) of which I am not a part. But, complexity aside, the battles are fun and nice to look at, so it seems they’ve struck enough of a balance that even those who don’t really know what they’re looking at can enjoy the view.

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