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Driver: San Francisco Review

The real San Francisco treat.

Driver: San Francisco has no business being as fun as it is.  It has one of the most ridiculous premises I have ever come across a video game, it oozes of 70’s car movie clichés and has enough cheesy dialogue to throw an epic fondue party.  Yet somehow all of these components meld together in a strangely fantastic way that makes for the most pleasantly surprising video game experience I have had the pleasure of playing all year.

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Check Out Skyward Sword's Opening Cinematic Now

Throw another log on the fire, anticipation is only going to burn brighter after you see this.

It’s still over a month before Skyward Sword goes live, but lately the internet has been flooded with screens and video footage of Nintendo’s latest opus.  A bit surprisingly, the opening cinematic is one of those videos that have surfaced on YouTube. 

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King of Pirates Trailer

Keiji Inafune's new company, Intercept, reveals its first title. The 3DS title is planned to be the first in a trilogy.

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Burnout Crash! Review

Destruction reigns supreme in this simple yet fun downloadable game.

Like most people, my favorite moments in the Burnout series have always revolved around the wrecks.  Slamming a competitor into an oncoming car during a race or just causing as much damage as possible during a crash mode is endlessly entertaining to me, so when I heard that Criterion Games was making a downloadable version of the Crash mode I was more than excited to get my hands on it.

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Mercury Hg Review

What can I say? It's just fun.

It’s been a long time since I found a game to play that was simple, challenging, addicting, and just plain fun. For months now I’ve desired an uncomplicated gaming experience that was lighthearted, didn’t require a membership, was devoid of long, drawn-out cutscenes, and could be played within my very limited free time. So, thank goodness for the arrival of Mercury Hg. Thank you Ignition, for allowing me to escape the reign of epic titles for a few solid and incredibly fun hours.

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Trinity: Souls of Zill O'll Review

What happens when you add a little RPG to the Dynasty Warriors formula?

Trinity: Souls of Zill O’ll is exactly the kind of game that you would expect from the makers of the Dynasty Warriors franchise – no more, no less. It’s unfortunate that I can’t simply end my review right here because there isn’t much else to say about the game beyond that opening sentence. Unfortunately the powers that be at PixlBit have requested that I elaborate on exactly what that opening statement means, and while that may seem unreasonable I am nothing if not a good sport.

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PixlTalk Episode 39: Runaway Train

With the Nintendo 3DS Conference behind us, find out what the PixlTalk crew thinks of the 3DS and Nintendo's future in the coming generation.

Back this week, Nick, Chessa, Jason, and Nate are joined by Joaquim to talk about the latest developments over at the house of Mario. Given the recent news coming from the Nintendo 3DS Conference, the crew couldn't help but discuss the 3DS once again, though some discussion of Skyward Sword precedes, given its strong showing at the conference.

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A Head Start to Nowhere

Why the premature 3DS launch has done nothing but bring problems for the future of the system.

When people said that the 3DS was just like the Virtual Boy, I laughed them off. Yeah, they both have a 3D gimmick, but neither is truly comparable… or at least that's what I thought. While the two may share some rudimentary similarities, they are similar because they both suffered extremely botched launches – the worst in Nintendo's history.

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3DS Circle Pad Attachment Detailed

While it didn't make an appearance at last night's conference, Nintendo did officially reveal and detail it on their website.

It was expected that Nintendo would detail the new 3DS Circle Pad Attachment peripheral during their press conference last night. It was also speculated that the peripheral would be something Monster Hunter specific, designed and created by Capcom. Neither held true when Nintendo revealed the peripheral after the conference online last night. Retailing at ¥1,500, the peripheral will be an officially supported add-on and will be available later this year on December 10, alongside the release of Monster Hunter 3 G, which will include support for the peripheral.

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Live Stream of Nintendo's Pre-TGS Press Conference

Come see Nintendo's 3DS-centric press conference as it happens and join the staff as they discuss the announcements as they happen.

Starting at 11PM EDT tonight, Nintendo's pre-TGS, 3DS-centric press conference can be seen here streaming live! Now that Famitsu has spilled the beans on Monster Hunter 3 G and the second circle pad attachment, it's likely these items will come up during the conference. We'll likely learn if the attachment is just for the game or if Nintendo has bigger plans for the peripheral.

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