A video grab bag of people flailing through Gunslinger, Star Wars, and Forza Motorsport 4's car inspection.
Kinect took up a lot of E3 real estate this year. The fish bowl-shaped windows made for interesting spectator opportunities.
Traveller's Tales delivers a great LEGO experience featuring everyone's favorite rum-swilling captain.
I grew up on LEGOs, making submarines and castles, creating stories out of blocks. This is my first experience with a LEGO game, and though it’s not the same, I still had an incredible amount of fun.
The developers of Driver: San Francisco explain the roots of what this new Driver game is based upon.
The first video of a six part series where the developers from id Software speak about the company's legacy, and the tech that makes RAGE possible.
The latest entry in the Street Fighter IV series is controversial, yet improves the game in necessary areas.
While this game has been out in arcades for at least six months now, Super Street Fighter IV: Arcade Edition has finally made it on to home consoles after much demand. Aside from the four new characters and controversial balance changes, Capcom went the extra mile to add to the online experience with some unnecessary, but valued and interesting features. Does Arcade Edition have what it takes to warrant a purchase, or is it just another useless DLC?
I’m still amazed at just how much better a similar spin-off game is.
I’ll be honest; I don’t know much about the history of the Dynasty Warriors series, so I can’t provide you a comprehensive look at the differences from the last iteration of the series. From what I understand, there have been a number of improvements, including a more directed story experience with better character development, better graphics, more varied characters, and the inclusion of weapon machinery that can be utilized in battle. From a newcomer’s perspective, the additions don’t seem to make the game very interesting. Players can expect hours upon hours of grinding through underpowered enemies with little to break up the experience and keep it fresh. Having played the game side by side with Samurai Warriors: Chronicles, it’s clear that Dynasty Warriors doesn’t have the same flair as its spin-off series.
It’s not the deepest experience on the 3DS, but it’ll certainly keep you busy for a good long while.
Last year, I had my first taste of the Samurai Warriors series and was pleasantly surprised by the experience. While heavy on the hack ‘n’ slashing, the game still provided for a bevy of interesting objectives and some frantic pacing as you rush about the level to meet all of the expectations. Not only were the objectives varied, but the experience was dynamic. New objectives were presented each time I went through the level, changing and morphing based on the state of the battlefield. Samurai Warriors: Chronicles falls very much in line with its predecessors, with improved graphical fidelity and a fully-voiced presentation.
Matt captures more video from the show floor.
Three videos from E3 show Link fighting an enemy and trying to use the remote-controlled beetle. They're pretty much the best videos ever recorded, so click to see all of them.