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Dust: An Elysian Tail Review

Dust is still as great now as it was six years ago on XBLA.

Somehow it’s been six whole years since Dust originally released as a Summer of Arcade title on the Xbox 360. It’s incredible to me that it’s been that long, but though six years have passed, Dust still holds up as a great title today. Since its original XBLA release, the action-adventure spectacle has made its way to PC, PlayStation 4, iOS, and now most recently the Switch, where it feels right at home.

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Azure Reflections Review

Danmaku Rush!

At a point, Bullet Hell games felt like they were generally exclusive to Japan and rarely made an appearance in western markets. These days, both consoles and the PC are flush with them, which I can appreciate. I’m by no means great at them, but I find them engaging and they hit that same nerve that other intensely challenging games in other genres do that makes me want to get better at them. Azure Reflections is of the Touhou variety (though an unofficial entry in the Project) and puts its own unique spin on the genre. Though incredibly challenging, it offers players a helping hand with its accessory system, as well as a variety of difficulty settings to make it more accessible to a wider audience.

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Nerds Without Pants Special: The Dragons of Dojima

Oh, we've got your Heat Actions right here!

Wait, what's this? Two special episodes of Nerds Without Pants in a row? Yes, friends, it's true! Our...modified recording schedule led to some, er, confusion. Luckily, we had special guest and long time NWP commenter SuperStep on hand to pick up the slack. So buckle up for a non-spoiler, deep dive discussion about Yakuza Kiwami 2 and the Yakuza series as a whole.

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The Messenger Review

Being a delivery boy has never been so much fun.

It’s not often that a game does something that completely surprises me, but The Messenger managed to catch me totally off guard. What appears to be a modern 8-bit take on Ninja Gaiden suddenly morphs into something more at the halfway point of the game. Its once linear levels branch out and become a Metroid-like maze, with hidden secrets abound. Not only that, but the graphics and sound boost into 16-bit and the world takes on an extra level of detail. While this gimmick was incredibly cool, the tight gameplay and intricate level design is what makes The Messenger a truly special experience.

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Nerds Without Pants Special: Julian's Digital Mystery Tour

A little NWP is better than no NWP, amirite?

Welcome to a slapdash special edition of Nerds Without Pants! Scheduling and tech woes have kept us from recording a proper episode, but instead of leaving our wonderful audience high and dry, Julian has cobbled together this impromptu resurrection  of Digital Mystery Tour, our failed video game music podcast from...4 years ago? Sheesh. Anyway, we hope you enjoy!

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Freedom Planet Review

The... purple... blur?

The genesis of Freedom Planet is quite evident from the moment the game begins. Though you play the part of a purple dragon, it’s clear it could’ve just as easily been a blue hedgehog. However, there are a few changes to the classic Sonic formula that sets Freedom Planet apart as its own unique experience that merely wears its influence on its sleeve. The end result is a well constructed, fast-paced platformer that entertains from beginning to end.

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Pool Panic Review

It's weird, but I'm not sure it's all that fun.

Anyone familiar with the typical programming of Adult Swim, won’t be the least bit surprised by their latest published video game, Pool Panic. It has the aesthetic of many of their shows, the offbeat humor, and preserves the general oddity of their late night flavor. It proclaims to be the least realistic pool simulator ever, and it’s not an inaccurate description. Pool Panic is actually a puzzle game dressed up as a pool game, using the basic premise of billiards as the foundation of the experience.

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Iconoclasts Review

What do ivory, supernatural abilities, and religious zealots have in common?

I’ll start by saying that I’m in awe of Iconoclasts. It’s the culmination of nearly eight years of solo work by Joakim Sandberg. As someone who has built a much simpler game from scratch on my own, I can assure you this was no easy feat, and for such a complex and beautiful game it’s really a stunning achievement. The world, the art, the music, and the gameplay are all phenomenal. Traversing the world, solving puzzles, exploring the locales, and defeating bosses is consistently entertaining. I have some reservations with the story and the, at times, cringey dialog. The story does prove to be quite memorable in the end, but for much of Iconoclasts, I found myself lost in it, focused solely on the gameplay.

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Nerds Without Pants Episode 137: Feelin' a Might Peevish

You can learn a lot about people from their pet peeves...

Welcome back to Nerds Without Pants, dear listeners! And welcome back Stage Select to our normal format! We thought it would be a few more episodes before we’d be able to bring it back, but phase two of the NWP 3.0 beta is in full swing. As such, it’s a lengthy Stage Select, followed by a tiny bit of Consumption Junction. Hey, baby steps.

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Code of Princess EX Review

I probably liked this a little less than Angelo.

For those familiar with the 3DS release, originally published by Atlus, Code of Princess EX is a technically and visually upgraded version of the game. Outside of the nicer coat of paint and a crisp 60 frames per second, a variety of other changes were made that have a fairly significant impact on the progression of the main quest. Regardless of the evident love poured into this HD upgrade, Code of Princess EX can be a bit of a slog that will likely only appeal to the most dedicated of brawler fans.

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