See what it is like when a stone is thrown through hoops of things down a tunnel.
See what it is like when a stone is thrown through hoops of things down a tunnel.
Good-bye 2-D platforming, hello 3-D polygons and analogue sticks.
The Nintendo 64 emerged in 1996 as one of the most powerful consoles of its time, producing 3-D visuals that not even the Playstation or Sega Saturn could produce. At a time when franchises were attempting (and often failing) to make the jump to 3-D, along came Super Mario to save the day yet again.
Some gameplay footage of the prequel to the Wii U iteration of this series.
Olmec knows the reasons behind the delay of the Wii U game's release. Do you?
Before you lies a podcast of epic recordings and thoughts suspended by a lifetime gamer's knowledge and insight. When listeners hit the play button, one topic from the show will begin being discussed. This time, it's the disappointment found in Aliens: Colonial Marines. Once the listener has completed that segment of the show, expect to come face-to-face with the Legend of Rayman, himself, as well as his delay on the Wii U. By now, podcast fans should have obtained at least a piece of a pendant of life, and shall continue forth to hear virtually zero speculation about the Nintendo Direct happening tomorrow. Then, venture through the Shrine of the Sony Monkey to learn possibilities of the PlayStation 2013 event on February 20th. Once there, the listener must race back, to the Durango Xbox Rumored Gates. Or something. PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!
Jordan Mechner's latest remake plays it safe.
Remakes can breathe new life into classic games, which despite being paragons of their time, are now becoming relics of the past. They represent a chance to update more than graphics and sound, but also gameplay and value to match contemporary standards without compromising the timeless elements for which they were originally known. Karateka, a remake of the 1984 martial arts-themed Apple II game of the same title, is true to its roots but aims unfortunately low in terms of bringing something new to the table.
This month's trailer showing off more of the LEGO City Undercover world, and its citizen's shenanigans.
Noah Hughes (Creative Director) takes us through some of the gameplay mechanics as Lara Croft traverses the Monastery area of the game.
Chris Keenan (Director) shows off the user interface, combat, skills, and keyboard dialogue systems.
Publishers aren't the main reason horror franchises are quick to lose the scares.
It’s hard to talk about games like Resident Evil 6 and Dead Space 3 without having someone go off on a tangent on how the publishers “ruined” these series by trying to broaden the series fanbases – moving beloved franchises away from their horror roots and towards the more spectacle driven action genre. There is an idiom of truth to this complaint. Horror doesn’t generate Call of Duty sales volume. It’s a niche genre where only the exceptional few break into the mainstream. Action titles, counterparts of the money eating summer movie blockbusters, appeal to a much greater audience and are thus able to bring in much more cash. So yes, it makes sense that the “big bad” publishers would be responsible for the taming of your favorite horror franchise.
Starting on February 19 to May, gamers can buy 8 Bit titles that have been remastered in HD and added with extra features.
