This Developer Diary shows off the combat in the game.
This Developer Diary shows off the combat in the game.
Gamers can continue the fight against Brainiac
Sony Online Entertainment unleased The Fate of the Fortress today, the next update for DC Universe Online. This is the second of three updates chronicling players attempt to stop Brainiac from using Kryptonian technology to destroy the Earth. The update includes new gear and loot, eight man combat raids, and dueling.
The latest entry in the fast paced series is now only $5.
OnLive, the streaming service for PCs, Mac, and its own micro console for TVs, has $5 deals every Friday for a randomly chosen title. This week's deal is for Unreal Tournament 3. OnLive runs off of remote servers so all computers with a internet connection 3 Mbps or faster can enjoy any title on the service.
I Am Alive, a title by Ubisoft and developed by Ubisoft Shanghai, will be released this winter for XBLA and PSN.
After three years of no details, Ubisoft's mysterious adventure title will be released in the 4th Quarter of 2011
Ubisoft announced today that I Am Alive, a title first announced during E3 2008, will be released for the PlayStation Network and Xbox Live Arcade this winter.
Why the premature 3DS launch has done nothing but bring problems for the future of the system.
When people said that the 3DS was just like the Virtual Boy, I laughed them off. Yeah, they both have a 3D gimmick, but neither is truly comparable… or at least that's what I thought. While the two may share some rudimentary similarities, they are similar because they both suffered extremely botched launches – the worst in Nintendo's history.
As I sit here, pondering how to approach a review for the game Hyperdimension Neptunia, my mind begins to wander...
What did I ever do to deserve this?
There's so much disappointment in virtually every aspect of Hyperdimension Neptunia. The concept is creative but doesn't work. The characters were created with seemingly no purpose except to be viewed as borderline risque versions of the companies or consoles they represent. The battle system, while operable, is completely convoluted, offering players too many meaningless, worthless attack options that grow to be too complex for any sort of general consumption. There are so many issues, it's hard to tell where to begin.
A brief look at some of the powers that players will be able to use in X-Men Destiny, available on September 27.
Now available on PSN, Puzzle Dimension is still delivering the same great puzzle experience found on PC and Mac last year.
Rather than provide an entirely redundant review on Puzzle Dimension's PSN release, I'll be using this space to explain any differences in its latest incarnation. For a full description of the game, you are encouraged to check out our original review.