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#3

Halo 4 Review

PixlBit brings a Halo newbie and a veteran together to cover every aspect of Halo 4.

Confession time: I’m a Halo noob, having only completed Halo 3 and played the first two games for a few hours each prior to this review. But that’s okay, because it’s a brand new day in the Halo universe, right? We have the first chapter in an all-new trilogy featuring everyone’s favorite Master Chief, and it’s also the first mainline game by 343 Industries (taking the reins from Halo creators Bungie). This should be the perfect jumping-on point for new players, while giving stalwart fans more of the game they love. That’s the dream, anyway. The reality is a bit different.

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Far Cry 3 - Multiplayer Trailer

An introduction at the variety of gameplay options in Far Cry 3's multiplayer mode.

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NBA 2K13 - Launch Trailer

Available now for the Nintendo Wii U.

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FIFA Soccer 13 - Wii U Gameplay Features Trailer

These are the exclusive FIFA Soccer 13 gameplay features on the Wii U.

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Mass Effect 3 Special Edition - Wii U Trailer

The end of a galactic wide war is introduced onto Nintendo's newest home console.

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Madden NFL 13 - Wii U Features Trailer

The kind of gameplay features exclusive to Madden NFL 13 for the Wii U.

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NBA 2K13 - Wii U "Developer Insight"

An overlook at what the Wii U version of NBA 2K13 has to offer.

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Assassin's Creed III - Launch Trailer

Available tomorrow for the PlayStation 3, and Xbox 360.

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Halo 4 Hands On Preview

Don’t worry people, 343 got it right.

I’m sure that many were nervous when they learned that Halo 4 was being helmed by a brand new studio. After an impressive showing at this year’s E3, it’s been becoming more and more apparent that not only does 343 Industries know what they are doing, but they are pushing the series in a fresh, yet familiar direction. 

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Nights into Dreams Review

This gorgeous remake deserves better controls.

Nights Into Dreams has unquestionably been treated with love in its transformation into HD. The Japanese exclusive PlayStation 2 version of the game has been upscaled and displayed in wide screen, making the once blocky presentation smooth and vibrant. Even the sprites were upgraded to 3D objects, providing some extra visual flair. Heck, Sega even included a trimmed version of Christmas Nights for good measure. However, the port suffers from the same botched controls found in that PlayStation 2 version of the game and the rough patches of the experience persist despite the loving upgrade.

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