Available now for the PlayStation Vita.
Available now for the PlayStation Vita.
A brand new first person dungeon crawler – I know, I was surprised too.
Going into Stonekeep, I was fully aware it was a budget priced WiiWare release, but still, I was excited. It’s not very often you see a company willing to revive an extremely old and niche series, much less one that’s a first person RPG dungeon crawler. While a big deal back on the PC two decades ago, these days you just don’t see many of these types of RPGs. But alas, Stonekeep quickly and effectively dashed my excitement after just a few short minutes.
It's all about the co-op, baby!
Remember couch co-op? There was something special about having a buddy over, ordering a pizza, and flopping on the couch to marathon through a great game. That intimate kind of cooperative game play has kind of fallen by the wayside in recent years, thanks to the proliferation of stable online matchmaking. As remarkable an achievement as that is, nothing will replace the fun and energy of having a partner sitting right next to you as you triumph over a challenging game. The folks over at Obsidian haven’t forgotten about couch co-op; it’s the focal point for Dungeon Siege III, a game that is at its best when shared.
The final developers diary for Dungeon Defenders, available on October 18 and 19 for the PSN and XBLA.
This Developer Diary shows off the combat in the game.
Why does this game remind me of Firefly?
I’m not sure what it is, but loot-based dungeon crawlers have an unbelievable ability to completely immerse me. I hate to say it, but they’re basically digital crack and I’m completely unable to put them down until I either reach the end of the game or hit the level cap. Borderlands is my latest indulgence, but it has a twist that you wouldn’t usually associate with the genre.