I expect better from you, WayForward.
I don’t know about you, but when I hear about an indie developed game sporting a pseudo-16-bit pixel aesthetic I find myself rolling my eyes. This goes double when said game is an action/exploration game (“Metroidvania” if you’re lazy). I just find these types of games to be played out. However, if you tell me that WayForward is working on the game you pique my interest enough to plunk down twenty bucks on The Mummy: Demastered, a game I hadn’t heard of. Was my curiosity rewarded? Ehhh…