Ryan & Jeff & Brad & Vinny
It's a somber week for video games, as we have lost a titan. Ryan Davis, host of the Giant Bombcast has passed away, and Julian and Patrick start this episode of Nerds Without Pants by talking about how important Ryan was, and how much he's influenced NWP.
Some missing Links.
Link has jumped from one generation to the next while reinventing his style for saving princess Zelda with every iteration. Unfortunately, the most recent games have been much less groundbreaking than the golden age from the original through Ocarina of Time. Whereas the player had become accustomed to at least a few new mechanics and drastically different artistic styles between each installment, recently players have been fed mostly regurgitated ideas. Even so, the new technological capabilities of Nintendo’s 3DS and Wii U should provide plenty of new places to take the franchise.
Sometimes you just need a good cry
In this exciting installment of PStC the guys talk about Lara's abrupt character arc in the new Tomb Raider, discuss evolving game review scores, and somehow end up on the subject of movies that made them cry as children. Check the machismo at the door and prepare to get your cry on now, on Push Start to Continue.
Available now for the PlayStation Vita, and PlayStation 3.
My Despair signifies Telltales Triumph.
With four episodes under Telltale’s belt, episode five was meant to cap off the season in an appropriate and satisfying fashion. Episode four left off with a huge cliffhanger that set a grim tone for this last episode. If anything, I was worried that the episode might not deliver. Endings are always a touchy subject (am I right, Mass Effect fans?). However, I was glad because Episode Five – No Time Left hit all of the marks that it was supposed to, and then some.
This is the one with Pizza Monsters...
When I was young, there was a pizza place near where I lived that had a bunch of arcade machines. Despite the presence of classics like Killer Instinct 2 and a 6-player X-Men cabinet, I always gravitated toward a Teenage Mutant Ninja Turtles: Turtles in Time cabinet. Flash forward to a few years ago and I found myself clocking hours with friends via a MAME emulator on my computer. Our first choice? None other than Turtles in Time. Needless to say, as far as beat-'em-ups go, it was always one of the best, standing shoulder to shoulder with both The Simpsons Arcade and X-Men.
Square Enix shows us their next-gen graphics engine in this stunning realtime tech demo of a Final Fantasy world.
Time will be an essential gameplay element in Quantum Conundrum.