A recent update from Double Fine gets Jesse thinking that maybe publishers aren't completely useless after all.
It’s been a little over a year since Kickstarter kicked down the door of the video game industry and introduced itself. Double Fine’s then untitled adventure game utilized the crowd funding site to finance a game in a genre that most have presumed dead, or at least mostly dead (which means a little alive), for quite some time now. No reasonable publisher would hand money over to a studio not known to be especially financially successful, for an unproven IP in a genre that some younger gamers may not even know exists – and it’s hard to blame them.
Here's to Deadpool, brought to you by High Moon Studios and Deadpool! But....mostly Deadpool.
When I first started Deadpool, I didn't really expect to like it. I knew it wasn't going to be a grand masterpiece, and I just thought it would be mildly entertaining. I love Deadpool as a character, and enjoyed the comics, but I wasn't sure how it would all come together in the game.
When music actually KEEPS you from playing a game
It's happened to all of us, well the music lovers anyway. We boot up a game we're excited to play, settle in for the opening few moments, and at some point the game asks us to do one of the easiest things in the world: Press Start. And the music is so good, we just can't do it.
3DS owners, you may just want to consider double-dipping.
I love Mutant Mudds; I’m not going to be bashful about it. It’s one of my favorite games in a very long time and its latest Wii U incarnation further cements that. Rather than rest on their laurels, Renegade Kid has worked in 20 new levels (bringing the grand total to 80) and an optional checkpoint system to help players through the game’s tougher challenges. Combined with the already solid content, Mutant Mudds Deluxe is not only the definitive version of the game, but an absolute steal at its asking price.