Gameplay footage of the several heads that Kutaro can wear: Pirate, Ninja, Knight, Wrestler.
Pirate's Head
Blocking, BnB’s and More.
You’ve got your game and you’ve got your character, so the next step is potentially one of the most difficult – learning the basics. At this point, assuming you’ve fiddled around with the game, and at least have a handle on the game’s systems, there is still a lot to learn in terms of playing the game properly. Learning the basics at times makes people feel like they don’t know how to play the game at all. It can be frustrating, but the payoff is well worth it, because not only will it you progress in your game of choice, but it will improve your success rate with many other fighting games.
We're all here to have fun, right? ...RIGHT?!
Hi there. We're all nerds and geeks here, right? We're passionate about our hobbies, but why does that passion so often turn to rage and complaining? Can't we all just have fun and enjoy each other's thoughts and company? Well, this week on Nerds Without Pants we're joined by a couple excellent guests to talk about just that. Enjoy the beautiful voices and even-handed opinions of Erika Szabo and John Gholson!
First it giveth, then it taketh away.
Last June, EA Labels President Frank Gibeau said the publisher's objective for Dead Space 3 was to increase accessibility without upsetting established fans. To give credit where it's due, EA was half successful—the first half. But with its compromised and uninspired design, Dead Space 3 is streamlined almost beyond recognition. And I'm upset.
Hey, it's another game with zomb--zzzz.....
I’m not sure who the target demographic is for Dead Island: Riptide. It’s more than an expansion but far less than a sequel, so it provides more of what the first game had with few enhancements. With that said, I’m probably Deep Silver’s dream audience. I didn’t play the first game, but even less than glowing reviews didn’t stop me from being interested in it. Now that I’ve played Riptide, I can’t help but scratch my head and wonder what went on behind the scenes that resulted in this, another full-priced Dead Island game that seems to offer very little to set it apart from the 2011 original.