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Move-Enabled House of the Dead 3 & 4 Coming to PSN

Blast more zombies with these two light gun shooters.

The House of the Dead series is one of the most iconic light gun series in gaming. Given the numerous pointing peripherals on the market right now, it's no surprise that Sega is breathing new life into the series with a variety of releases, the latest of which are ports to the PlayStation Network of House of the Dead 3 and 4. The two titles will be Move enabled and feature upgraded HD graphics and trophy support.

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Amy Receives a Release Date

The downloadable survival horror game is due for release in just one week.

Today, Lexis Numérique announced the release date for Amy, their upcoming survival horror game for the PlayStation Network and Xbox Live Arcade. After being delayed and missing its initially scheduled fall 2011 release date, players will be able to take on the unique quest starting January 10 on PSN and January 11 on XBLA.

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NFL Blitz Interview with Producer David Ross

Though Midway is gone, Blitz has made a triumphant return thanks to EA. Click through to get the scoop on EA's Mutant League throwback, league violence, and some of the team's favorite cheats.

After nearly a decade, the NFL license has returned to the Blitz series. With Midway dead and buried, EA has acquired the rights to the fan favorite arcade football series with the intent of returning it to its former glory. After a successful outing with the NBA Jam series, it's clear EA has what it takes to properly rekindle these arcade experiences despite their simulation focused pedigree. PixlBit had an opportunity to interview the game's producer, David Ross, about the development of the game, working with the NFL license, and preserving the classic experience.

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PB & Jason Issue 70: There's a Fly in My SOPA

Disney Epic Mickey 2, Avenger Controller Customer Service, and the ESA/SOPA controversy fill out this week's PB & Jason.

Listen to this week's (best ever issue) of PB & Jason and find all you could ever want to hear about my thoughts of a sequel to Disney Epic Mickey. Spoiler alert: This is one 2012 release I'm not at all excited about.

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Bioshock 2 Review Rewind

Just because a game can exist doesn't mean it should.

Bioshock was not a game that needed a sequel. It told a story and concluded it nicely. It didn't leave the door open for a future tale – this was made all the more apparent when the second game didn't bother to continue from the events of the first. Instead, it creates a whole new cast of characters and retcons the antagonist of the story into the events of the first game. The poor, hackneyed story is only the start of the problems with Bioshock 2.

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The King of Fighters XIII - Tutorial #02_Part 2

The continuation of the tutorial that is hosted by James Chen (a.k.a. jchensor), and DreamCancel.com's Kane317. The first part can be seen here.

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This Week's Deals on Xbox Live

Get out your Microsoft Points.

There are some good deals to be had on XBOX Live, particularly on EA content and Dance Central expansions.  Some notable highlights from this week's sale are DeathSpank, Dragon Age:  Origins, and UNO.  If you haven't bought UNO yet, it's only 200 Microsoft Points ($2.50) for Gold Subscribers.  

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Rumor: Wii U App Store for Both Console and Controller

The controller that looks like a Tablet may be one after all.

Earlier today The Daily announced via an unnamed source, that Nintendo plans to release an app store for the Wii U, which is scheduled to release sometime this year. While Nintendo has already implemented quasi-App stores through the use of their DSi Shop and Wii Store, the Wii U’s unnamed app store looks to expand far beyond this, offering a wider array of apps. Additionally it was noted that Wii U owners can expect to run apps both on the Wii U and the controller independently.

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Bioshock Review Rewind

Four years later, does Bioshock still hold up for a first time player?

Despite the apparent quality of Bioshock, it has taken me nearly five years to explore the world of Rapture and the demented mind of Andrew Ryan. After initial hype painted the experience to be something more akin to a puzzler than a shooter, I was extremely excited… until I actually played it. It wasn't at all what I expected and that was enough to force me to shelve the game until the right time. Thankfully I did, because revisiting it all these years later has allowed me to have an immensely enjoyable gaming experience.

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Super Mario Star Road Trailer

A fan made mod of Super Mario 64 is being released as a sequel to the original.

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