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Capcom Readies Dungeons & Dragons for PSN & XBLA

This is a natural 20 of arcade goodness.

Former arcade rats and fans of old school beat ‘em ups have something special to look forward to in the near future. Capcom is slated to unveil ports of their Dungeons & Dragons arcade games for PSN and XBLA at the upcoming PAX East. The two side scrollers were somewhat of a rarity in arcades, most likely due to the immense popularity of the fighting game genre, leading to arcades doubling down on those types of games at the expense of others. Now, though, players who missed out will finally have a chance to play these lost gems.

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Castlevania: Lords of Shadow - Mirror of Fate - Launch Trailer

Available now for the Nintendo 3DS.

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Rage Quit - Bloated Budgets

In light of the possible cancellation of Dead Space 4, Jesse loses his cool and goes on a rant.

At PixlBit we pride ourselves on reporting news and reviewing games with as little bias as humanly possible.  That being said, there are times when we don’t want to sit all quiet and polite and instead rage into the vastness that is the internet.

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Metal Gear Rising: Revengeance Review

Metallica, Megadeth, Metal Gear?

Spinoffs can be a dicey proposition. There’s a real danger of diluting the name of the original franchise by slapping it on a bunch of games that are only somewhat related, and if the spinoff isn’t a quality game to begin with it can cause brand degradation. When a spinoff succeeds though, it can lead to an entirely new franchise that runs parallel with the source material, slicing and dicing its own path to popularity. I’m happy to say that Metal Gear Rising: Revengeance is just that type of game; something that can stand on its own as a great action game while still fitting into the convoluted Metal Gear universe. But this isn’t your daddy’s Metal Gear; if Solid Snake is a little bit country, Raiden is 100% metal.

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Corpse Party: Book of Shadows Review

All of this has happened before, and all of this will happen again.

Much like the sequel to Evil Dead, Corpse Party: Book of Shadows opens up to a very familiar scene. In fact, it’s basically the same start to the previous game. Unlike that second Evil Dead, the characters in this story are vaguely aware that they’ve been in this situation before, but not soon enough to seal their collective fates once again. Yep, it’s back to the cursed and deadly Heavenly Host Elementary school. If you're into Japanese culture, you'll notice a lot of plot devices involving déjà vu. This whole game feels like one massive case of déjà vu, and I’m just not feeling it this time around.

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Zero Escape: Virtue’s Last Reward Review

Don't miss this thrilling successor to 2010's cult classic, 999.

I’m sure I’m not the only one who spent countless hours in the elementary school library reading each and every Choose Your Own Adventure book available, exploring each and every deviating path the story offered. Zero Escape: Virtue’s Last Reward is not unlike these books of our youth; however, it offers an added puzzle-solving experience that differentiates it from its paperback brethren. If you’ve any love for these types of experiences, there’s no question that Virtue’s Last Reward will have you on its hook for well over 30 hours.

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Crimson Shroud Review

You must roll an 18 or higher to enjoy this game. Roll 1 D20. Add an additional D10 if you enjoy RPGs in general. Additionally, add 1 D8 if you enjoy JRPGs, 1 D6 if you like tabletop RPGs, 1 D6 for western RPGs, and 1 D4 for MMORPGs. Finally, add +2 to your total if you’ve ever been LARPing.

Have you ever played a tabletop RPG? If not, the formula in my abstract may sound like some sort of foreign language to you. Essentially, a tabletop RPG is a lot like a video game RPG but instead of a computer calculating random numbers, dice rolls determine all your actions. Will your attack hit? Roll some dice according to a formula. How much damage will it do? Roll another set of dice. Will the attack be critical? Roll again. You get the idea. You honestly can’t even eat a snack without rolling for initiative. It’s this problem that gave rise to the digital version of the RPG, which replaces dice rolls with random numbers generated by a computer.

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Keeping it Scary: The Problem With The Horror Franchise

Publishers aren't the main reason horror franchises are quick to lose the scares.

It’s hard to talk about games like Resident Evil 6 and Dead Space 3 without having someone go off on a tangent on how the publishers “ruined” these series by trying to broaden the series fanbases – moving beloved franchises away from their horror roots and towards the more spectacle driven action genre.  There is an idiom of truth to this complaint.  Horror doesn’t generate Call of Duty sales volume.  It’s a niche genre where only the exceptional few break into the mainstream.  Action titles, counterparts of the money eating summer movie blockbusters, appeal to a much greater audience and are thus able to bring in much more cash.  So yes, it makes sense that the “big bad” publishers would be responsible for the taming of your favorite horror franchise.

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Capcom Arcade Cabinet - Reveal Trailer

Starting on February 19 to May, gamers can buy 8 Bit titles that have been remastered in HD and added with extra features.

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Dead Space 3 - Launch Trailer

Available now for the PC, PlayStation 3, and Xbox 360.

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