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#Review

Journey Review

Journey is just that and then some.

At its core Journey’s focus is on something we do every day without thinking about it – walking.  We walk around our homes, we walk to our cars, and some of us may even walk to where we are going throughout the day.  Even those of us who are unable to walk with our legs find some other means of locomotion to trek to and fro.  Basic movement to us is like breathing – we do it unconsciously even though it is an important aspect of life.  So when I say that Journey is about walking, I am saying that Journey is about something we take for granted.  It’s about what happens on our way from point A to point B.

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Binary Domain Preview

The robotic uprising draws nigh.

We’ve all heard the story before.  Man creates machines, machines become self aware, machines rise up against man, and Keanu Reeves saves the day.  This is the basic stuff that sci-fi horror and technological apocalypse stories are made of, but as we draw closer and closer to reaching the singularity, these hypothetical doomsday scenarios creep deeper into the collective consciousness.

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SoulCalibur V Review

On the stage of history SoulCalibur V takes two steps forward then one step back.

SoulCalibur has long held a special place in the hearts of fighting game fans.  The combination of weapon based combat combined with exaggerated, yet memorable characters was a welcome change of pace from the Tekkens and Virtua Fighters of the day.  While never accused of being the deepest of fighting games, its trademark accessibility assured that both the core and casual fighting fans could enjoy their time in the ring.

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Twisted Metal Preview

The grand daddy of vehicle brutality is back and ready to haunt gamers this Valentine’s Day.

When Twisted Metal: Black was released in 2001 the world was taken by storm by its great single player stories, large-scale online multiplayer, and endlessly fun local multiplayer. Here we are, waiting nearly 11 years to get our hands on the next console version of Twisted Metal. With a February 14th release date, this Valentines Day is shaping up to be a good day for any PS3 owner who is into cars, destruction, morbid stories, and online multiplayer.

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Video Preview: The Darkness II

Mike Wall takes you through The Darkness II Demo.

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GoldenEye 007: Reloaded Review

The newly re-imagined title comes back in glorious HD and manages to be fun, if uninspired.

The original Goldeneye on the Nintendo 64 should have been just another movie tie-in game. However, with Rare at the helm, it became one of the most important games in video game history. The fast paced gameplay and incredible multiplayer made it one of the best games of 1997. After being a beloved game for 13 years, Activision (now holder of the James Bond license) released a reimagining of the game for the Nintendo Wii. Now that reimagining is available on the Xbox 360 and PlayStation 3 and the rules are a bit different because of that.  Although there are shooters on the Wii, they are absolutely plentiful and then some on the PS3 and 360. So it’s not enough to be a good shooter; you need to be different as well. So does Goldeneye 007 Reloaded stand out from the crowd?

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Final Fantasy XIII-2 Preview

Perhaps the second time is the charm.

It’s been a bit of a rough road for the Final Fantasy series in the past few years. There was a four year gap between Final Fantasy XII and XIII due to a protracted development cycle, and we’re still waiting to get our hands on its companion game, Final Fantasy Versus XIII.

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UNO Review Rewind

The classic card game manages to be one of the most enjoyable titles on Xbox Live Arcade.

At the launch of the Xbox 360, the new Xbox Live Arcade service was introduced but there wasn’t a lot to be excited about. Oh sure, ports of Smash TV, Bejeweled 2, and Geometry Wars: Retro Evolved is fine but there was nothing of real substance in the XBLA launch lineup. Fast forward to May of 2006 and a digital version of the card game UNO is released. In less than a year’s time, it becomes the first XBLA title to surpass one million downloads. How is it that a title like this has become so successful? UNO succeeds because of the simplicity of the rules and the simple controls.

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Kingdoms of Amalur: Reckoning Preview

The hardcore RPG fan may have a new banner to rally around.

Starting life as an MMORPG, Kingdoms of Amalur: Reckoning has morphed into one of the more interesting original IPs to be released next year.  The game is being developed by industry newcomer 38 Studios and strategy game developer Big Huge Games.  These names may not carry much weight, but they have some serious big name talent working on Reckoning’s game world, most notably being revered fantasy author R.A. Salvatore and comic god Todd McFarlane who have created the game world and artwork respectively.  Lesser known, but still a heavy lifter in his own right, is Ken Ralston who was the lead designer on Morrowind and Oblivion.

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Mario & Sonic at the London 2012 Olympic Games Review

How did Mario qualify with all those mushrooms he takes?

On June 23, 1991, Sega released Sonic the Hedgehog for the Genesis and started one of the fiercest rivalries in video games. The two were neck and neck in the 16-bit generations and blah, blah, blah. You know where this is going.

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