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Assassin's Creed III: Liberation Review

If an Animus ever comes to exist, I feel bad for the poor guy who has to retread my footsteps through this game.

A full-scale handheld Assassin’s Creed game has been a long time coming. However, the hardware and storage space issues have always been a limitation for Ubisoft to bring such an ambitious game to the space. Thanks to the PlayStation Vita, Ubisoft Sofia was given the green light to move forward, netting Assassin’s Creed III: Liberation. Unfortunately, despite the hardware’s capability, it’s clear this adventure is scaled back in every way imaginable and rife with many of the bugs found in its mainline console brethren.

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NewsBit: Week of November 5

Nintendo replaces friend codes with Network IDs for the Wii U, PlayStation: The Official Magazine ends, Final Fantasy XIV goes offline, and more.

Click through for the biggest stories of the week of November 5:

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Assassin's Creed III - Launch Trailer

Available tomorrow for the PlayStation 3, and Xbox 360.

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Assassin's Creed III - "Naval Warfare" Walkthrough

A look at the characteristics, and features of naval warfare in Assassin's Creed III.

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Assassin's Creed III - "Inside" Series, Episode 2

In this second episode of the "Inside" series we are shown the brutality of warfare in the American Revolution.

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Assassin's Creed III - "Inside" Series, Episode 1

The first of a series of episodes that give us an in depth look at the making of Assassin's Creed III.

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Assassin's Creed III - Gamescom 2012 Trailer

A brief look at the naval combat featured in Assassin's Creed III.

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Assassin’s Creed III - Boston Walkthrough

Alex Hutchinson (creative director) guides us through one of the major cities in Assassin’s Creed III, Boston.

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Assassin's Creed III: Liberation - Accolades Trailer

A brief look at some combat, and also new footage of a new environment.

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