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Phineas and Ferb: Across the Second Dimension Review

You'll have to trust me: it's a much better game than its handheld counterpart.

At first blush, it's easy to see a bit of Ratchet & Clank in the latest Phineas and Ferb adventure, which is based around the most recent movie Across the 2nd Dimension. This is due in part to the past experience of developer High Impact Games, which is comprised of ex-Insomniac Games and ex-Naughty Dog members. Despite offering a taste of the beloved Sony series, the game stops short of completely aping it to provide a more family-friendly experience that captures the own charm of the Phineas and Ferb series. While it's not going to reach the Ratchet and Clank crowd, it's still a great game for the target demographic of the show.

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Bionic Commando Rearmed 2 Review

The commando returns for the sequel to the remake of the classic NES platformer.

The second iteration of Capcom’s Bionic Commando reboot once again takes us to the brutally difficult world of old-school NES platformers. Gameplay improvements and an awesome soundtrack await returning players as they precariously swing the commando from level to level. Technical issues keep the game from feeling too polished as a whole, but fans of the original may be pleasantly surprised as they play through the game’s many environments.

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Rayman Origins - GamesCom Trailer

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Phineas & Ferb: Across the 2nd Dimension Review

Maybe Phineas and Ferb can use their immeasurable genius to fix this blasé game.

Sometimes you play a game and can't help but be disappointed that it isn't something more. Phineas & Ferb: Across the 2nd Dimension is such a game. Built on an engine that provides solid visuals and controls, Phineas and Ferb has the groundwork for a great game. Unfortunately, it quickly falls into a rut wherein each level in the game feels similar to the last, so much so that set pieces from levels are practically recycled. While I truly wanted to enjoy the game thanks to its solid footing, it quickly became sleep-inducing when it failed to evolve.

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Ms. Splosion Man Review

What's pink, has a bow, and blows? Ms. 'Splosion Man!

A follow-up to the 2009 'Splosion Man, Ms. 'Splosion Man is a simple 2D platformer with high speed and puzzle elements. The titular missus can explode up to three times before landing on the ground, resting against a wall, or detonating with a bomb to recharge, propelling herself through the game's frantic point-A-to-point-B-style levels. Like its predecessor, the game is full of jokes and quirkiness. Is Ms. 'Splosion Man the bomb or just a dud?

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Donkey Kong (Game Boy) Review Rewind

Witness the original arcade Donkey Kong get beaten into the dirt.

Please note that this review will not cover 3DS Virtual Console or Super Game Boy features.

I have a confession to make: I hate the original arcade Donkey Kong. Yes, sneer at me all you want, but I have good reasons for disliking it so much. While I have been very spoiled by Mario platforming adventures, his first battle with Donkey Kong is not something I eagerly replay. Note that this is coming from someone who enjoys games like Ms. Pac-Man, Galaga, and Dig Dug (notice a pattern here?); I will admit that the original DK arcade game has some sound elements that would set a benchmark for Mario’s debut, but with those awful jumping mechanics Donkey Kong isn’t a game I rate highly.

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Outland Review

This metroidvania game puts an extremely compelling spin on the tried-and-true formula.

Metroidvania games are unquestionably some of my favorites. While there aren’t too many produced outside of the titles from where the subgenre name is lifted, they are often a treat when they become available. Outland is no exception to this rule, offering up a 2D platformer that places a far greater focus on its action elements, requiring players to master movement, attacking, and timely switching between a light/dark mechanic.

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Rayman Origins Footage

Watch Rayman punch, kick, hover, and run through an E3 demo level.

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Disney Universe Hands On Preview

Jason Ross stopped by the extravagant Disney Interactive booth to play a bit of the upcoming multiplatform title, Disney Universe.

Let me begin by saying the Disney Interactive booth was most certainly one of the most expansive booths at all of E3 this year. There were two main sections aside from the meeting areas, and they were some of the most elaborate and colorful E3 areas here. On one side, was a Phineas and Ferb coffee house, where Disney elected to give away free flavored coffee. Don't ask me how it was, I don't drink coffee, sorry! The other side was made to look like the interior of a house: There was a kitchen, with custom Mickey Mouse and Disney magnets, a computer area, where E3 guests could try out a Disney computer title or two, and then a living room-type area, where Cars 2, Disney Universe, and a few other titles were on display.

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Sonic Generations Hands On Preview

Sonic didn't fair well on the PlayStation 3, but how does it play on the 360?

This year, we're doing something a bit different. In order to bring you coverage as fast as possible, we'll be posting audio recordings of notes from staff members at E3 and later adding in a written version of the impressions. Please click through and check out this staff member's recorded thoughts on the game from the E3 show floor.

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