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#RE

**** it! We're doing it LIVE, Donkey Kong Country: Tropical Freeze!

Bananas, it's cold outside.

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Nerds Without Pants Special: All About Bravely Default

This one's for you, asrealasitgets!

Well, we're a man down this week, but instead of leaving you lovely listeners hanging, Julian and Angelo have a special edition of Nerds Without Pants just for you. Yes, you! Come back next week for a bonus episode of NWP, followed by your regularly scheduled Panstless Ones. It's three weeks of rambling!

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The Firemen 2: Pete and Danny Review

Only YOU can prevent mediocrity.

The only thing worse than knowing about an import game you’ll never get to play is receiving the inferior sequel that you do get to play. Such is the case with The Firemen 2: Pete & Danny. Originally released in Japan in 1995 on the PlayStation, the game was recently re-released as an import download on PSN, courtesy of MonkeyPaw Games. In a nutshell, the game is more or less an overhead shoot ‘em up that focuses on fighting fires instead blowing up aliens. It’s a novel idea to be sure, but one that wasn’t executed nearly as well as it was in the previous game on the Super Famicom (aka: Super Nintendo).

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Montague's Mount Review

Shipwrecked.

PolyPusher Studios, the Irish developer behind Montague’s Mount, describes its latest project as a “psychological rollercoaster ride through isolation, desolation, and one man’s tortured mind.” Its perception of the game it created doesn’t quite align with the game it actually released, where the rollercoaster is more like rush hour traffic, and the only tortured mind is my own. Montague's Mount is a first-person adventure/puzzle game about a man who awakens on the beach of a deserted fishing island, unable to remember who he is or why he’s there. Promising although the concept sounds, concept only goes so far without the execution to back it up.

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Assassin's Creed Liberation HD Review

Femme Fatale

After 2012’s disappointing Assassin’s Creed III, I was beginning to get burned out on the franchise. The idea of Assassin’s Creed III: Liberation on the PlayStation Vita seemed interesting as it decided to tell the story of a French-African heroine named Aveline, but the draw wasn’t enough to get me to invest in a Vita solely for that game. However, with tales of Assassin’s Creed IV restoring faith to much of the series’ fan base, I grew curious once more. In an attempt to rediscover my interest in the Assassin’s Creed franchise, I went into Assassin’s Creed: Liberation HD – an HD port of 2012’s Vita adventure – with some optimism. Thankfully, I wasn’t disappointed.

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The Guided Fate Paradox Review

Haven’t I been here before, over and over again?

Just imagine that you’re one of the most unlucky people in the world for a moment, and you’re walking along and a cute girl asks if you want to have a free try with a small lottery machine. Now let’s say you win for the first time in your life, and that prize just happens to be a transformation into God. That’s how the story goes for Renya, and unfortunately, it’s the last bit of luck you see throughout the rest of the game.

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Nerds Without Pants Episode 39: The Mushy Stuff

I love you, you love me...

Howdy folks! Julian here again. It's close to Valentine's Day, or Single Awareness Day as I like to call it. Last year, Patrick came up with a very smart, high-brow topic, but this year I decided to be super uninspired and talk about romance in vidya games. Join us, will you?

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Sonic Boom Announced for 3DS and Wii U

Western studios Big Red Button and Sanzaru Games will tackle the Japanese mascot for Nintendo's consoles.

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Ys: Memories of Celceta Review

“Amnesia? Again?!?”

There’s a special place in hell for JRPG fans.  Their sin?  Playing the same game with the same story over and over without complaining once.  I suppose there are worse crimes than this, but there is a sort of masochistic glee in which JRPG fans partake in their vice.  Perhaps we love grinding and crafting so much that we don’t really care about the story too much – despite our claims that we play these games for the tales they tell.  Perhaps it’s the newness of the dungeons or the shiny equipment that makes the tedium of saving the world over and over remain novel.  But, despite these tropes, this genre seems to continue on, and sometimes even with some of the most loathed archetypes and clichés, JRPGs can rise to heights other genres can’t. 

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Lightning Returns: Final Fantasy XIII: Retro-spective Trailer

Square Enix recaps the Final Fantasy XIII saga with 16-bit graphics.

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