For absolutely no reason, I refuse to call this "Side C"
The third part of this week's special, three-part podcast introduces Bradley Osburn, Kyle Charizanis, and Matt McLennan to the mic. Along with those three are Jason Ross and Chris Mabrey.
For absolutely no reason, I refuse to call this "Side C"
The third part of this week's special, three-part podcast introduces Bradley Osburn, Kyle Charizanis, and Matt McLennan to the mic. Along with those three are Jason Ross and Chris Mabrey.
Kyle details his latest tournament travels for Nintendo's most competitive brawler.
Last weekend I attended a Super Smash Bros. Melee tournament in Ottawa, Ontario (Canada). It’s certainly not my first one, but it’s the first since I’ve joined PixlBit. Despite being pretty small (the largest I’ve been to had around 243 entrants for Melee and around the same for Brawl), it was a lot of fun, and I got to hang out with a bunch of people I hadn’t seen in far too long. I’ve been playing the game competitively for years now, and with all the people I’ve met and the stuff we’ve done, I don’t see any reason to stop. Also, insert something sappy about friends and making memories .
This game was a triumph. I'm making a note here: HUGE SUCCESS. It's hard not to overstate my satisfaction.
Back nearly four years ago, if you had asked me about Portal, I would have merely shrugged. It wasn’t that the game concept didn’t seem interesting, it was really the fact that I had two generations worth of games to catch up on and, more importantly, it was on the computer.
This week sees the release of an all-time RPG classic on the Virtual Console, and not much else.
This week from Nintendo you have the option to either pretend to fish, play a word search, lead a pack of meerkats or dance along with a bunch of monsters.
This week brings release of WayForward's latest, alongside a WiiWare port of a beloved classic originally from BioWare.
While things have been slow as of late on the weekly Monday Nintendo Download, this week shakes things up, bringing two titles of interest on two different platforms.
Believe it or not, a technologically inferior system can still host a good sequel to Okami. If you don't mind the copy-and-paste feel.
I am just going to say this right now: don’t ever expect Okamiden to outdo its predecessor. The original, directed by Hideki Kamiya and developed by the beloved Clover Studio, was a fantastic take on mixing Zelda gameplay elements and Japanese mythology. While many wanted a sequel (myself included), Capcom closed up Clover and the staff behind Okami left to form Platinum Games. Now we have a sequel in our hands, Kamiya-less and developed by a completely different team, on an inferior piece of hardware too.
A classic Mega Man game blasts its way onto the Wii.
This week in the Download, Nintendo delivers the first adventure of Mega Man X alongside several new titles.
The previously Japan-only Monolith Soft title is being localized by Nintendo of Europe.
This morning, Nintendo of Europe announced plans to localize the Monolith Soft title, Xenoblade, known now in Europe as Xenoblade Chronicles for the Wii. The title was originally revealed two years back at E3 2009 as Monado: Beginning of the World. Since the original announcement, Nintendo of America hasn't brought up the title again, though it's still on their website under its original name for an unspecified 2011 release.
Wait, they are calling it the Circle Pad now? Well that’s just lame.
I could list all the 3DS features, but that would seem just silly; I am not a PR machine. March 27th is soon upon us all, and we will all have the 3DS in our grasp. Will I be ready to handle a brand new Nintendo handheld system? While it will take a bit for me to experience the 3D aspect (since Nintendo of Canada hasn’t bothered to release any 3DS tour information yet), it will be yet another handheld cycle for me to go through, and I’m looking forward to it.
