The end of mankind has never been so fun.
When I originally learned that Insomniac Games, the minds behind Spyro the Dragon and the Ratchet and Clank series were planning a new IP for the launch of the PlayStation 3, I was pretty excited. When they revealed that it was going to be a gritty first person shooter my excitement waned a bit as skepticism started to take over. You see, it was the beginning of the FPS wave that would soon flood the market. It made sense that Sony was getting in on the action with the Killzone series, but I was surprised that the guys at Insomniac were heading down a path that had been travelled down so many times that it was more like a super highway. I wanted something more original than what looked like was coming. Sony only added pressure by marketing the game as their “killer app” – that must-have title that was supposed to push systems out the door and into the living rooms of nerds like myself.
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