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Why We Game: A Celebration of Our Favorite Hobby

Keep it positive, San Diego.

Boy, 2014 was a rough year to be in this gaming thing, hasn’t it? Disappointing games, crushing release date delays, and more scandal than you can shake a stick at have all detracted from why we are all here. In the current stormy waters it can become easy to lose sight of why video games are so great, as well as the fact that every person behind one of these online avatars is an honest to goodness person that also happens to love this hobby. PixlBit is here as an island of calm and hope in a sea of turmoil, and we can think of no better way to remember why we still love games than by putting together a massive feature that involves our passionate staff and our incredibly talented bloggers. We are gamers. We are writers. And this is why we game.

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Nerds Without Pants Episode 58: Free to Play

You can listen for free, but if you want to throw 99 cents our way we'll take it...

Well hello, there! Unfortunately it’s a two man band again this time, as Patrick was out for work reasons. Angelo and Julian hold down the fort by talking for FAR TOO LONG about mobile games, free to play philosophy, and Christmas shopping.

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Tomba! 2 Review

A nostalgic memory lost in translation.

The only reality worse than the inflated asking pricing for an old video game is the one where said game is digitally available for a fraction of the price, but devoid of the context that made it fun to play.  Such is the peculiar situation I found myself in upon downloading Tomba 2: The Evil Swine Return (The Wild Adventures in Japan) from the PlayStation Store. Originally released in 1999 by the now-defunct Whoopee Camp, it was re-released earlier this year by Monkey Paw Games.  Once the game booted up, it was both recognizable and unfamiliar at the same time. The game looks and plays the same as I remembered, but there was just one problem--it’s all in Japanese.

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Nerds Without Pants Special:E3 2014:The Epilogue:For Real

I promise this is the last NWP about E3 this year.

Man, that E3 was a bummer, wasn't it? Or..not? I don't even know anymore. I had a rough week at work and I've spent most of my freetime podcasting, but it sure feels to me like this was one boring show with little to be excited for. Fortunately, I have Jesse and Nick to tell my why I'm wrong!

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Persona Q: Shadow of the Labyrinth - E3 2014 Trailer

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Sonic Boom: Rise of Lyric - E3 2014 Trailer

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Sonic Boom: Shattered Crystal - E3 2014 Trailer

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Nerds Without Pants Special: E3 2014 - Part One: The Beginning

Way to play it safe, guys.

Well hello there! I have no time to talk, because we recorded this just now and had terrible technical difficulties and I didn't have time to do my normal editing magic so unfortunately you'll have to take a page from Adam Orth's book and deal with it which is why I am doing this massive run-on.

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Nerds Without Pants Episode 47: We Have Crystal Balls

I'm afraid I've got some Bad News...

Come look into our crystal balls as we attempt to look into the future and predict E3. No, wait, come back! I promise you that this is an entertaining pre-E3 edition of Nerds Without Pants. We decided to dream up some wild (but plausible) wishes for the Big Three, and then do a reality check and talk about what we think will actually happen. Before that, Consumption Junction!

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The Walking Dead: Season Two - Episode 3: In Harm's Way Review

Defining the weak and the strong.

*This review contains minor spoilers*

It took about twenty five minutes into my play through of “In Harm’s Way” to realize that I hadn’t encountered any zombies yet. For that period of time, I was too caught up in the perilous situation that Clementine and the rest of the group found themselves in. This isn't a mark against it though; for me, it was a testament to its engrossing narrative. As each progressive event occurred, I became more and more engaged before being rewarded with a gruesome and gory finale. Episode 3 was another great chapter in Telltale’s Walking Dead series.

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