You have been saddled with the job of bounty hunter for the dead, which would be cool….but this game is DOA.
Darby:
So, you’ve died. Kicked the bucket. Bit the dust. That’s unfortunate isn’t it? You may think so, dead before it was your time to go. Now you have nothing to do except gaze upon the mortals. Wait! Not so! Not when you get the badass job of bounty hunter, hunting souls and returning them to the underworld. There you are, partnered up with a senior hunter, and you get cool weapons to fight the Deados. You’ve got skill on your side, wit, and you’re the good guy. Imagine it: A super cool job in the afterlife, filled with danger and excitement for your enjoyment. Now you get to live through this fabulous life in a game with just that type of character! This game could be amazing! Unfortunately, as cool as the idea behind the story is, the game doesn’t live up to any expectation you might have had.
Take a peek at what it's like at QuakeCon 2013!
Although QuakeCon hasn’t wrapped up yet, it has pretty much settled into its groove until its Sunday conclusion. If you weren’t able to make it to Dallas for this year’s free gathering of FPS nuts, I snapped a few pictures to help give you a feel for the show.
Ignore the controversy; this game deserves your attention.
They say beauty is only skin deep, but this is just not the case with the latest output from Vanillaware. Beyond the gorgeous visuals, Dragon’s Crown offers layers of complexity on top of what is typically a very simplistic genre. Side-scrolling beat-‘em-ups have largely stagnated since the days of the arcade, but George Kamitani and company have grafted on dungeon crawler attributes as well as the company’s signature deep and fluid combat systems to create something wholly unique. Quests, loot, and frequent leveling make it hard to pull yourself away from this finely crafted adventure.