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#NES

3D Shinobi III: Return of the Ninja Master Review

Takin’ it back to the old school ('cause I'm an old fool).

As an SNES kid, there’s a sizable selection of Genesis classics that I’ve never had the opportunity to play. With the exception of the first game, the Shinobi series unfortunately falls into that category. However, thanks to Sega’s recent efforts to 3D-ify some of their classic Genesis titles, I’ve finally been able to give Shinobi III: Return of the Ninja Master a shot. I’m happy to report that not only is this title still fantastic today, but that M2 has done a phenomenal job in bringing this game to the 3DS.

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Disgaea D2: A Brighter Darkness Review

In a complicated world of wacky demons, you sometimes feel right at home.

I would love to say that I’m a huge fan of the Disgaea series, however, I’ve never played a single title within the saga until Disgaea D2: A Brighter Darkness. If there was ever a game to make me fall in love with a series though; it would be this game. I entered this lengthy saga with my mind wide open, and I fell in love with a punishing and grindy game that continually made me go back for more. This colorful adventure (colorful in more ways than just its palette, I assure you) proves that a deep combat system coupled with childish and quirky humor can be crafted into something beautiful that will entertain for hours on end.

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Pilotwings Review Rewind

Get ready to earn your wings.

In the early ‘90s, a new video game console was only as strong as its launch titles.  When we look back at a console’s history and wonder what attracted us to it, often it’s those first games that we think of and say, "that’s why I fell in love with that system."  Nintendo understood this concept when they released the Super Nintendo. Included among a shortlist of launch games was the flight simulation, Pilotwings. Beginning as an early tech demo in 1988 to show off the Mode 7 graphical capabilities of the 16-bit system, Pilotwings was developed into a full-fledged game that allowed us to take to the skies in a way never before possible on a home console.

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Backloggers Anonymous Castlevania: Lords of Shadow Part 2

The Halloween special we finished before Christmas. We're just that lazy.

First off, I'm sorry about the audio. Technical issues caused my feed to sound a little on the distorted side. It's not horrible, but it's noticeable. I believe I've found the cause of the problem and fixed it, but unfortunately this recording is what it is.

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The Legend of Zelda Review Rewind

Remember kids, "Dodongo dislikes smoke".

With its deceptively easy gameplay and deep exploration, The Legend of Zelda represented a few first-time accomplishments for Nintendo, as well as the gaming industry itself. It was one of the first Famicom Disk Systems games to hit Japan in February of 1986, sporting the ability to save progress without needing a password. With its 1987 debut in America, it was released on a golden cartridge featuring a small backup battery to save progress -- making it the first game to use the technology. But most importantly, it was the first game to truly revolutionize the action/adventure genre with elements that similar games would borrow from for years to come.

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Xexyz Review Rewind

The space action adventure you couldn't pronounce -- until now!

Now and then, game developers like to mix it up a little and create a game that pitches together several genres into one. Xexyz (pronounced “zeks-zees”) on the NES is one such game. It's a rare attempt to blend elements from the platformer and shoot 'em up genres, with just a pinch of RPG thrown in there for extra measure.  Released by Hudson Soft in 1990, Xexyz proved that fusing three genres can work quite well. 

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Rad Racer Review Rewind

Still one of the best racing games 26 years later.

Updated 2-23-2019

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Gran Turismo 6 - "Start Your Engines" Trailer

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Amnesia: A Machine For Pigs Review

The fear is back in The Chinese Room's spiritual sequel to The Dark Descent. Prepare to be scared!

Frightening games require a key ingredient that is not initially present in their makeup: a willingness, on the player’s behalf, to be scared.  Without this, horror games are seldom terrifying, and more often than not are only campy experiences as silly and ineffective as the latest Jason & Chucky crossover flick.  I went into Amnesia: Machine for Pigs wanting to be thrilled; and I made sure to play it at night, with headphones on, while everyone else in the world slept – to achieve this goal.  This certainly isn’t a Resident Evil experience, where you’ll be blowing away fiends with your acid rounds – but something different, more along the lines of some other modern horror games where you are essentially powerless against the forces of evil, rather than being a semi-immortal avenger. 

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Marketing 101: Nintendo

The console wars are underway! How has Nintendo handled them in the past?

The next round of console wars are upon us! With the big three companies--Nintendo, Sony, and Microsoft--on the board with their new machines, it's time for people to pick sides and see who comes out on top. No matter which machine you're backing, it's worth looking back at how each company has handled their systems in the past. Since Nintendo came onto the scene first, we'll start by going back in time and checking out how they marketed their machines. From the NES to the WII U, PixlBit's got ya covered!

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