One hardcore RPG.
Aside from a brief escapade with the Persona series, I pretty much have had zero experience with the Shin Megami Tensei series. The name is familiar to me, but all I knew about the series is that it’s widely loved, and has spawned many spinoff series that have all garnered some success. While I really enjoy what I’ve played of the Persona series, I still had no idea what to expect when booting up Shin Megami Tensei IV for the first time. I was afraid that I wouldn’t even like this type of game. In the early goings I felt that my fears would be confirmed, but I eventually found SMT to be enjoyable, despite being new to the franchise.
A recent update from Double Fine gets Jesse thinking that maybe publishers aren't completely useless after all.
It’s been a little over a year since Kickstarter kicked down the door of the video game industry and introduced itself. Double Fine’s then untitled adventure game utilized the crowd funding site to finance a game in a genre that most have presumed dead, or at least mostly dead (which means a little alive), for quite some time now. No reasonable publisher would hand money over to a studio not known to be especially financially successful, for an unproven IP in a genre that some younger gamers may not even know exists – and it’s hard to blame them.