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Posts By Angelo Grant

Crimson Shroud Review

You must roll an 18 or higher to enjoy this game. Roll 1 D20. Add an additional D10 if you enjoy RPGs in general. Additionally, add 1 D8 if you enjoy JRPGs, 1 D6 if you like tabletop RPGs, 1 D6 for western RPGs, and 1 D4 for MMORPGs. Finally, add +2 to your total if you’ve ever been LARPing.

Have you ever played a tabletop RPG? If not, the formula in my abstract may sound like some sort of foreign language to you. Essentially, a tabletop RPG is a lot like a video game RPG but instead of a computer calculating random numbers, dice rolls determine all your actions. Will your attack hit? Roll some dice according to a formula. How much damage will it do? Roll another set of dice. Will the attack be critical? Roll again. You get the idea. You honestly can’t even eat a snack without rolling for initiative. It’s this problem that gave rise to the digital version of the RPG, which replaces dice rolls with random numbers generated by a computer.

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Backloggers Anonymous Darksiders Part 2

Old Angelo's got something new for you!

Angst! Rage! Epic House Cleaning! It's all on this week's Backloggers Anonymous!

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Backloggers Anonymous Darksiders Part 1

Come join the dark side

Welcome to our little group. This time on Backloggers, I'm joined by Jesse and JD as we discuss Darksiders, and it's publisher THQ.

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Code of Princess Review

Dear Diary: Today I beat up a tree.

From the moment Code of Princess was announced, comparisons between it and Guardian Heroes were inevitable. Videos quickly showed that the gameplay was extremely similar, and quite a few members of the staff that previously worked on Guardian Heroes were on the design team. It's a fair comparison, and a rather impressive one considering Guardian Heroes did a lot for the brawler genre at a time where it was at risk of becoming irrelevant. It’s chief contributions included the inclusion of RPG elements like leveling, stat management, and magic, at a time when this practice wasn’t nearly as mainstream as it is today.

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Street Fighter X Mega Man Review

This isn't the Blue Bomber's triumphant return, but it is a good way to waste an afternoon.

 I love Mega Man, and have ever since I played Mega Man 2 at a friend’s house in elementary school. Even now I’ve been known to pop the Xbox version of the Mega Man Anniversary Collection into my 360 from time to time to replay some of the better games in his 8-bit career. Needless to say, when I heard Capcom had picked up Street Fighter x Mega Man—a reportedly well-made and interesting fan project— to release to their fans for free, I was understandably excited.

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Backloggers Anonymous Too Human Part 3

Nothing of import detected.

On this, the final episode of Backloggers Anonymous covering Too Human, we discuss the final two missions, the overall plot and story, and dig a little deeper into the issues we had with some of the choices the game designers made. Joaquim gives up on his quest for dragon armor, Julian explains his love/hate relationship with Denis Dyack, and I, now free from pain meds, discusses my difficulty understanding Baldur as a character. Finally, we say our goodbyes and offer our final opinions of our journey though Too Human.

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Backloggers Anonymous Too Human Part 2

Ticknology...

Welcome back to Backloggers Anonymous for part two of our three part series on Too Human. At this point, we've finished half of the game (the first two missions) and have gotten a pretty good feel for what the title has to offer.

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Backloggers Anonymous Too Human Part 1

The first step is admitting you have a problem.

We call it our library, our collection, our pile of shame. They are games we meant to play, meant to finish, or even just meant to take out of the shrink wrap. We had to own them, had to experience them, and yet there they sit collecting dust. Gamers call it their backlog. We call it a problem, and we aim to deal with this problem one meeting at a time. 

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Farewell to the Wii: Returning to Nintendo

Welcome Home.

I was a Nintendo fanboy as a kid, but then again, what child of the 80’s wasn’t? I obsessed over the secrets of Mario’s games, fought against the forces of evil with Mega Man, and had my first addicting RPG experience with the original Final Fantasy. I devoured each issue of Nintendo Power when it arrived at my house, and had a complete freak out when we got a Super Nintendo for Christmas one year. I fought with my cousin (who probably couldn’t care less) about why the SNES was superior to his Genesis, and had my mind blown by games like The Legend of Zelda: A Link to the Past, Final Fantasy III, Super Metroid, Super Mario World, and Donkey Kong Country.

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Colour Bind Review

It’s fun! It’s frustrating! It’s Colour Bind!

I have a saying I use when describing a popular cell phone game that just about everybody I know, gamer or not, has played: Insanity is doing the same thing over and over again expecting different results. It's also Angry Birds. When Colour Bind is at its best, it's a fun, physics-intensive puzzle game that's delivers a satisfying experience. When it's at its worst, it's a lot like Angry Birds.

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