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BaD Twenty-Eight: Skylanders and Disney Infinity 2.0


On 02/28/2016 at 03:26 AM by KnightDriver

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Say hello to another batch of Skylanders. I couldn't resist hitting one of the last Gamestops in my area I haven't been to yet this week. I think I have about 15 Gamestops in about a 15 mile radius of where I live. This one would be number 14, I have one left.

Anyway, I learned two things at this Gamestop. One: you can reset Disney Infinity characters in the Options menu; and two: it's always wise to ask what they have, because some of their stock doesn't make it to the floor. I asked for Disney Infinity's Darth Maul. They didn't have it, but it was worth a shot. So instead of Disney Infinity figures, I looked through all the Skylanders they had out. I'm not bothering asking them about those unless I can't find anything on my rather long list. I usually find enough to do the sale; plus, I like looking through all those zip lock bags and testing my visual memory. I usually know when I'm looking at something I don't have. I'll check my list to be sure, but usually I know.

So here's the picture. I started getting some Swap-Force characters (back row in pic) since my list of core characters is getting smaller, and I have all the main Giants characters already. 

            skys

                                            Back Row: Boom Jet, Rattle Shake
                                       Front Row: Grim Creeper, Fryno, Chopper

I also logged a few more hours in Disney Infinity 2.0 today. I'm still working through the Spider-Man playset with Venom, Nick Fury, and Nova. I'm finding Nova to be really good. I think I might make him my second level 20 character (level 20 is the max) instead of Drax. Nova has some strange plasma energy around him. He can shoot ranged attacks, fight melee, and also fly really fast. He's got it all. Venom is powerful, but slow, and web slinging is a bit tricky. I'm getting the hang of it but it's still a clumsy way to fly. 

I learned something else too today. The combat system in Disney Infinity 2.0 and 3.0 was worked on by Ninja Theory, the guys who did Heavenly Sword, Enslaved: Journey to the West and DmC: Devil May Cry. It certainly shows, because it's pretty good. 


 

Comments

Matt Snee Staff Writer

02/28/2016 at 06:19 AM

Enslaved was an ok game.  IT had its good points.  They should make a sequel to that. 

KnightDriver

02/29/2016 at 01:06 AM

I got that on Xbox Live a while back. I still need to play it. 

Homelessrook

02/28/2016 at 08:26 AM

We need a speed swap-force character. Which for some reason is hard to find in the wild, lol.

KnightDriver

02/29/2016 at 01:05 AM

So far, I've found quite a lot of stuff in the wild. There's like 16 main Swap Force characters that are not core ones. I have 8 of them so far. What does "main" mean and "core". I really don't know other than that's the way the wiki page is arranged. 

Super Step Contributing Writer

02/28/2016 at 12:23 PM

What happened to that game the guy that developed Spider-Man 2's swing mechanic was working on?

KnightDriver

02/29/2016 at 12:51 AM

Jamie Fristrom's Engery Hook. First I've heard of it, but it looks cool. 

rmsk8r05

02/29/2016 at 03:25 PM

Ninja Theory, hopefully we see more of Hellblade soon.

KnightDriver

03/01/2016 at 02:47 AM

I'm really liking the work they did on the combat in Disney Infinity. It's really good. It makes me think of God of War a little bit, but it would be blasphemy to make that comparison.

goaztecs

03/08/2016 at 08:44 PM

Good to know you can reset DI figures. Also always ask GameStop employees, and if you're someone they remember they will hook you up with extras like extra pre-order bonuses they never gave out, and like you said whatever is in the back that hasn't been placed on the floor

KnightDriver

03/09/2016 at 12:42 AM

I'm slowly beginning to realize it pays to ask. 

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