Forgot password?  |  Register  |    
User Name:     Password:    
Blog - General Entry   

XCOM 2 Threatens a Rage Quit


On 10/09/2016 at 10:40 PM by KnightDriver

See More From This User »

It's very frustrating to lose soldiers you've carefully customized and promoted after several victories. One mistake in a mission and you pay with lives; not just with injury, but permadeath. It makes one want to stop customizing these soliders. What's the point when they will die just after making lieutentant. 

So I'm playing now with the soldiers as given and I'm guerrilla training every one of them as heavy hitting grenaders. I'm going to have one ranger to flush out the enemies and then I'm going to unleash the grenaders and watch the buildings burn. They'll be the A-Team, Dutch's hand picked team of marines, the Dirty Dozen, Greg's Grenaders . . now I'm just making stuff up, but you get the point. I'm going all out on this game trying to make it give me the fun I deserve. 

Monday will be my last day with the game for the time being though because I'm getting Dragon Quest Builders on Tuesday. I'm not trading in XCOM 2. I could, but I'm not going to because it's a really good game, just hard and unforgiving.

Also, I'll be picking up Atari Flashback Vol. 1 and 2 for XBO on Wednesday. It'll be fun to see how these old games will be presented on these modern systems. I hope they'll have some cross-game challenges like what's on Rare Replay. 

Finally, I've still been playing Dragon Quest VII. I just finished saving the robot island and am visiting it in the present right now. I almost lost my entire team on a cannimonster (man-eater chest) as I was leaving the victorious boss fight. I had lost two of my team in the boss fight and then my main character on the surprise cannimonster as I was looting the place. My last character finished it off and I escaped, but boy was that a close one. Never underestimate the mimic or cannimonster. Those things can dish out some damage - almost more than the boss I had just beat. 

That's a day. It was my birthday weekend in which I did nothing special really. Maybe I'll hit Pinball Gallery during the week and get me a good burger. That'd be nice. 

Bye!


 

Comments

Matt Snee Staff Writer

10/10/2016 at 04:34 AM

yeah it's frustrating but also so damn fun. Actually, I haven't played for a while, but I do think about going back, and I will eventualy.  I was just so emotionally exhausted by losing troops that I needed a break.  

Darkest Dungeon is like that too.  I don't know, I'm down with permadeath, but that doesn't mean I like it all the time.

Stil, Xcom2 is a wonderful game.

KnightDriver

10/11/2016 at 01:27 AM

It does wear on you. I was really depressed all weekend and I thought maybe that was contributing to it.

Machocruz

10/12/2016 at 05:22 AM

Back in the Ufo Defense days (original X-Com), you'd recruit soldiers by the dozen. None of this emotinal attachment to a single soldier.  They are fodder until they at least get to Lt. rank. Many human shields were sacrificed on those old battlefields.

KnightDriver

10/13/2016 at 01:12 PM

Interesting. Thing is, in XCOM 2, if you don't get a least some promotions, you'll be in trouble in the harder missions. A bunch of squaddies just won't cut it. I've started to try and protect certain characters and use others as fodder. Seems unfair but what's a general to do?

Log in to your PixlBit account in the bar above or join the site to leave a comment.