I've been doing that for a while. I still check the achievements I got, but only if I really enjoyed a game and that I know I will keep on enjoying it. Otherwise I just move on.
Rethinking My Way of Gaming
On 12/09/2016 at 03:24 PM by KnightDriver See More From This User » |
I'm thinking of changing my approach to games. So far, my method of playing games has been largely this: play the campaign, then go for achievements. Well, I may revise that to this: decide on an attitude to take (a role to play), and play the game faithfully to that, done. No more chasing some list that dictates what is the ultimate challenge in a game.
Using achievements as a guide to gameplay has been neat, but it's obsessive. Usually you have to find every secret, unlock every upgrade, and do every difficult piece of gameplay; all designed to keep you playing as long as possible. I'm not sure I really care about such things. Maybe, I'd rather assume a role and see how it all turns out. I think that's more interesting. I can stand to leave some achievements undone. It's always nearly impossible to get every single one anyway, so why not make the process more fun. That is the object, right?
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