It's a day early for me to start 1981 for March but I couldn't resist. I made a '81 music mix for my car, watched a classic '81 movie and played an '81 game, Wizardry.
Wizardry: Proving Grounds of the Mad Overlord: Of all the games I looked up for 1981, this one jumped out as the one I wanted to replay the most. Now, I didn't play this in 1981. I probably played it a few years later when my parents got an Apple IIc. But, I'm doing this retro fest by release dates.
Wizardy is a first-person, turn-based dungeon crawl based on Dungeons and Dragons. You can have a six member party and equip them with weapons and armor. There are ten levels with the final boss in the final room. The graphics are minimal. You have a wire-frame environment and monsters are shown as static drawings only during battles. I've beaten this game many times. I even did a speed run a few years ago with Mark playing it in tandem.
I played Wizardry today on the NES. It's a very good port. Some color has been added but it's essentially the same as the computer version.
I created a party based on the 1981 movie I saw today, Escape from New York, the movie that inspired Metal Gear. Snake Plissken is Solid Snake. I created Snake first as my human fighter. Maggie (Brain's "main squeeze" in the movie) was second, also a human fighter. Cabbie (played by Ernest Borgnine) was third and a dwarf priest. The Girl in the Chock Full of Nuts (really that's her title) as my elven thief. Hauk (the prison's warden) an elven mage. And Brain also as an elven mage.
I was doing fine in level one, carefully returning to the castle when my healing spells got used up, until CFN Girl, the thief, got poisoned and died from botching a trap on a chest. I saved up cash and raised her only to see her die again from another failed chest disarming. Then a second raising failed and she couldn't be recovered. So I created a gnome thief named Rehmey from the movie (he was Duke's second in command). He got hurt from an explosive trap and then poisoned to death. It's tough being a thief in this game. Opening chests is more dangerous than actual fighting. So I created another thief while I waited for cash to raise him. I named this one Slag (the guy who fights Snake in the boxing ring). He managed to survive probably because Cabbie, my priest, had leveled up enough by now to have enough healing spells to save him from poison trapped chests. I raised Rehmey later but stayed with Slag because he was a higher level by the time I did so. With this crew, I beat the level one "boss", Murphy's Ghost.
I ventured to second level and did pretty well. It was when I tried one room on level three that the trouble started. I met some Dragonflies. I lost Brain, my second mage, in the battle. I got out of there quickly to level two. On the road back to level one (and this always seems to happen like this) I got hit with some monsters I hadn't delt with yet, Zombies. They paralyze you. I survived the first round of battle and undid the damage with my priest. But the second round paralyzed half my party, including the priest. I fought on desperately and who should survive? Maggie. Maggie turned out to be my best fighter. She dragged the dead Brain and the remaining four paralyzed characters back to the castle. She was the hero.
It was a good place to stop once I recovered all my characters in the castle. I really love this game, as difficult as it is.
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