Hey I know this isn't related to your blog post, but remember when you asked for me to review the Metal Slug endless clicker game? Well here you go!
http://www.gamerdad.com/blog/2020/03/18/metal-slug-infinity-mobile/
On 03/17/2020 at 10:19 PM by KnightDriver See More From This User » |
I didn't think it would be as easy as it was to make up 1300 achievement points, but there are lists online. I didn't just play anything, though, but games that interested me.
Fractured Minds: I saw this on an easy achievements list but it also looked interesting, me not bring a stranger to mental illness, and it was only $2.
It's a very simple first person simulation game. Each chapter puts you in another challenge that you have to figure out. The situations are intended to simulate various mental states like paranoia, confusion, negative self image and thpughts if hurting yourself. It's not that fearsome or shocking though, just uncomfortable.
I thought it was very effective at conveying those troubling thoughts. It also won an award. I was glad I played it even though it was also.meant to get my friend Mark mad because I caught up with a thousand points in an hour or so.
Tracks: The Train Set Game. I didn't stop there though. Another easy achievement game was Tracks and I already had it through Game Pass so I reinstalled it.
You construct wood train tracks in various simple environments like a living room. Then you dropnin see decor and drive the wood train around.
In chasing achievemnts, I tried passenger mode and found it a lot of fun. Passengers spawn around the room and you have to build a track to them and take them to a station which also spawns. Sometimes I had to build a track up to the top bunk of a bunk bed. After half a dozen or so missions, the room was full of tracks.
I found it very fun. After three hours total today I had racked up 2000 points and was in a commanding lead. Mark was not pleased. I gave a meniacle laugh in response.
Lego Ninjago. Finally back to this, a labor of love trying to find every figure in the game Some of these things are very well hidden. I'm down to about 7 remaining of 150 or so.
The lesson here when frustrated over not find something, even when it is clearly marked on the map, is to just keep exploring. Sometimes I would just wander and come about to the correct location in such a circuitous way, that I never would have found it using logic. It's not time efficient, but it gets the job done, especially if you want to avoid a guide, like I do at this stage.
Hey I know this isn't related to your blog post, but remember when you asked for me to review the Metal Slug endless clicker game? Well here you go!
http://www.gamerdad.com/blog/2020/03/18/metal-slug-infinity-mobile/
Man I never really thought about mental illness being used as topic for a game but what you described is interesting and it seems to help people understand or at least give people who don't have that affliction a better understanding.
I had a love/hate relationship with Lego Ninjago. It was fun, it had the typical Lego fun but it bothers me that there is a glitch on the Switch where you can't get the full 100%.
I wonder what that glitch was. I thought the battle arena achivements were glitched at first but they just didn't give me a notice on screen like they usually do. Also, I had to play every mode several times because I think you needed to stick to the same character and play all modes with him.
I also noticed there was on unlocked character on the roster screen but I'd gotten every one listed on the main screen. I got the achievement so I don't know what that extra character is or which it's still locked.
I played it a while ago and didn't stay with it long. It seemed to be just a sandbox type game with no goals. But when I started following the achievements the other day, I discovered Passenger Mode, and then the game got fun for me. I like to do missions. Also, you can get into first-person and drive the train around your track, control speed and direction. Pretty neat.
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