I'm playing both right now. Wizardry on NES via Hyperkin 3 and Dragon Warrior on Game Boy Color via the Gamecube's Game Boy Player.
Wizadry has been giving me fits but I discovered (or rediscoverd) the restart button. If you are about to get party wiped, just hit restart on the console and then select "restart an out party" from the training grounds menu. You'll appear somewhere near, or not, from where you were just before that terrible encounter.
This is not a cure all, as I found out on level 3. I had gotten beat up pretty badly on level four and was struggling to get back through the maze of rooms on level 3 when encounter after encounter happened. I restarted several times but was still lost in the maze with ailing party members. I miraculously chose the right path and got out of there with only one dead. The restart option is really helpful because I was getting nowhere without it. I'd get to level 4 and get party wiped by a sudden encounter I could do nothing about. Now, as long as I hit reset before everyone in party dies, I can make my chances at escape a little better. I'm feeling confident I can beat the game again.
Mark's also playing and is ahead of me, as usual. I'm level 7 and 8 and he's already at 10 and unlocked the lower dungeon levels. I'll get there.
In Dragon Warrior (or Quest) I've gotten farther than ever before. I'm level 10 and digging deep into various cave systems - thus the need for graph paper. I could look them up on my phone like I've been doing with Wizardry, but I got the itch to draw them out, and so I will. I'm feeling good I may be able to finally beat this game, but I'm far from the end of it.
I also unsubscribed and then resubscribed to Xbox Game Pass Ultimate as I moved my console from Mark's place to my own. I don't want to miss those free biweekly games.
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