Long time, no blog.
Brutal Doom 64 - Doom 64 was already in contention for favorite Doom game, and the Brutal mod ups the enemy count, variety, and aggression. It also brings back the shotgun and super shotgun pump/reload animations that were in the first two Dooms but lacking in vanilla 64. Doesn't have the bugnuts energy and fatalities of the Doom 1/2 Brutal mod, which wouldn't fit 64 anyway. Of course there are graphical enhancements and new fx.
At times the game was like a survival horror when my ammo stocks got depleted and I had to be very tactical in how I navigate the map and engage enemies. Doom 64 already had a more horror tinged ambience than the previous games, with a darker, moodier color palette and ominous, ambient soundtrack.
Beat the game over the course of October and had a blast. I want to do it again or try some of the other Doom 64 ports
Shadowgate (NES) - Started it Halloween mid-evening, finished it in the early a.m. What a ride. I mean it's a humble little adventure game, bit I was engrossed all the way through it. Got stuck for hours at some points, because I wasn't fully aware of how the game operates, specifically the Move command, so was without necessary items to advance for a while. But it isn't a hard game to figure out, it's mostly obvious what needs to be done, and if not you can just try all your commands and items and you will eventually bypass the obstacle.
There are quit a few trial and error traps in the he game, but frustration is alleviated by the humorous death descriptions and the fact that the game puts you back into the room previous to the one you died in. Ahead of it's time in a way, as such quick and forgiving respawn is standard in games today
The soundtrack is a NES classic. I heard it once back in the 80s and remembered it all my life. Major nostalgia hit playing the game again as an ok boomer.
Had a lot of fun and good feeling after completing Shadowgate. Maybe I'll be back next year
Castlevania: Aria of Sorrow. - Still working on this one. For many people, this is the he best of the Metroid 'Vanias, or Igavanias, if you prefer. I don't feel the same way right now, but it is a solid entry. It's also the last one I didn't play. Of all of them, it feels the most like a follow-up to SotN in terms of structure and aesthetics (visual and aural), as far as the GBA can muster.
Apparently I'm only halfway through, so not much else to say about it. And honestly, I've already had my fill of these games, and this one feels a bit bog standard after the DS ones. Still fun, but won't be finishing it anytime soon.
non Halloween rundown:
Got first clear of This War Of Mine in September. Seemed a lot easier than my last couple attempts. Got gud? Excellent and artful survival game.
First win on Sid Meier's Alpha Centauri. On one of the easier modes, but I want to learn all the mechanics without the other factions dividing my attention too much. This game was made by geniuses. Simply incredible thought and detail put into it
Dabbling with backlog, which includes The Messenger, Xanadu Next, and FF4 Complete Collection.
The roguelike Brogue. Simple mechanics compared to other traditional rl, but no less deadly. Getting my ass kicked and coming back for more.
More to talk about, but I'll save that for another post.
L8r
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