Some Friday and Saturday gaming while eating mint cookie bites. I'm counting those calories, so it's not unrestrained snacking.
Cluster Truck: Platforming across moving 18 wheelers, interesting. I've played it before. it comes up in Game Pass rewards fairly often. I find the physics a little floaty so I get cross playing it. I only had to get 10k points for the rewards though. Moving on...
Slay the Spire: I really like this rogue-like turn-based card battler. Played for a Game Pass quest but very gladly. I got father than every before beating the second boss in the game. I played as an orb master character and used every card to boost my passive orb attacks. Then I played the daily challenge and used a character who poisons. I love poisoning characters. Another one where you poison, defend, and wait for their destruction. Very fun.
NIght in the Woods: A game not unlike Limbo. More color though. Played for Game Pass like the others but I went beyond the easy "jump 7 times" requirement. I forget just where I stopped, but I decided to save some for next time it pops up for a Game Pass rewards quest.
The Evil WIthin: Played this multiple times for Game Pass rewards before this. I had to kill 7 enemies (zombies) and couldn't do it for a while because the opening of the game has you running for your life from a chainsaw-wielding psycho, watch a long cutscene and then get introduced to your weird base of operations inside a mental institution. I find it funny that you level and add new buffs and abilities by getting electroshock therapy. When I finally got to fight, I found myself doing a lot of sneaking and stealth kills. Not my favorite way to play but I hung in there a while for the 7 kills and a little beyond that.
Cris Tales: Interesting turn-based RPG with time elements. I liked sending one set of enemies to the past, dropping a poison plant at their feet with a second character, and then bringing them back to the present to get poisoned by the now mature plant. I also poisoned an emeny in the present and then moved them to the future where they would take a lot of damage from the poison over time. I had finally gotten to the grindy part wandering through a wilderness fighting off random encounters when I ran out of health and got party wiped. I'm not sure how I was supposed to do better, really. I stopped playing.
Scarlet Nexus: Action game with a lot of interesting combo fighting moves you can do. Maybe too many. I finally got killed trying to juggle all the different things I should be doing to counteract specific monsters and their qualities. I just played the demo version.
Hades: So, pretty fun rogue-like action brawler. Available on Game Pass Inot played for any kind of rewards though) Thing is, no matter how much they give you to do at the home base between runs, no matter what little boosts and new weapons you get, it's still running at the same objective over and over again getting a little farther each time. I just don't like that kind of grind. Very good action game, though.
Minecraft: So just messin' around in this game right now with my friend. Today I discovered how Netherwrack blocks (from the Nether) can be lit on fire in the overworld and used as a defense against mobs. The fire never goes out even in the rain. I built this firewall around my house and was mostly free of surprise mob attacks. Problem was, the wood parts of my house burnt down and villagers, who aren't the smartest, got themselves burnt to death.
The AI routines of a lot of creatures in this game leaves something to be desired. At one point, the town Golem (an iron giant of a defender on automatic control) got itself into my pen of animals and couldn't get out. A skeleton mob came along outside the pen and picked him off at will. Without a Golem the villagers are pretty much dead meat against the nightly mob attacks. It took us a while to get the pumpkin head and 36 iron to rebuild him. By that time most of the villagers had been turned to zombies. It's very frustrating trying to trade with villagers when you know how vulnerable they are and that they may not be there any next day.
Minecraft never ends though. I'm already thinking of new strategies and weird things to do in the game.
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