Today the flooding shut down work so I played. I caught up with my general and Game Pass rewards quests, bought a new game, and dove back into Minecraft for a bit.
Limbo: Game Pass rewards objective was to die 10 times. Easy, but I didn't try to die. I tried to survive. I gave up when I got to the spider. Not sure what I was supposed to do to get past that.
Haven: I just had to boot it for the GS rewards but it wouldn't drop so I kept playing anyway because I needed three achievements for the general rewards. I'm starting to like this game a little bit. It's a pretty simple exploration game on an alien planet full of floating islands. What is it with floating islands? I can't think of one real place in the universe where physics would let this happen. I guess they're attractive to look at artistically.
Twelve Minutes: It's viewed top-down as your character returns home and has to relive the next 10 minutes or more over and over again. Each time you try and figure out how to avoid getting hurt which resets the sequence to the beginning. It's also a murder mystery. Kind of interesting. I played to get a single achievement for a rewards quest and then stopped. Not my thing really but it was neat to see the situation change depending on what I did in the apartment each time.
Solitaire TriPeaks Flowers: Bought this for $3 just to kill time while downloading games. It seems pretty good for a casual game. You play solitaire for completion, time and streaks (which are clearing cards of the same suit - I think). You can unlock wildcards to help you and other effects. There are daily challenges and possibly other features I haven't checked out yet. So far so good.
Art of Rally: Cell-shaded rally car racing. Played for another rewards thing. Top-down view, or isometric maybe. The handling was a little bit more like a simulation, which means unforgiving, so I didn't take to it.
Minecraft: I thought both I and my friend were done with this, but new methods have been devised and new successes achieved which finally make this more fun again for me. I've discovered what I like best about this is enchanting items and using them. I've found a relatively fast way to start adding magic effects to tools at the beginning hours of a session. In one game we played, I managed to get the loot effect on my sword and pickax (called something else I forget now for the pickaxe). This doubles resources gotten by both and makes things much easier. Other effects make your sword more powerful, the pickaxe more resistant to breaking and the bow more effective. There are many other effects and it's fun to mess around with them all. So, I'm still knocking around in this game whenever my friend has created another world for me to join.
I am looking forward to Forza Horizon 5 out on the 9th though, and will definitely be playing that day one. I've got to finish Psychonauts 2 as well. I got a lot of progress done in that game last week but haven't finished it yet.
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