One of my favorite environments in gaming is probably from The Last of Us. There's simply something magical about buildings being run-down and overgrown with plants/vines, I just love it. They did a great job in that game in terms of creating and apocalyptic world in which nature has slowly taken over.
My Quest Begins: Environment Art in Games
On 01/29/2014 at 03:29 PM by KnightDriver See More From This User » |
I think what I like most about games in the environment art. I got a 360 for Oblivion based mainly on the wonderful vistas. I got a Vita because that system really shows off well the Japanese ink style of games like Muramasa: Rebirth and Sumioni: Demon Arts. I loved the environments in Halo: CE that got me into an Xbox and the space scenes in Star Wars: Rogue Leader - Rogue Squadron 2 that sold me a Gamecube, and on and on and on. Gameplay is great, and the feel of the controls is essential to my enjoyment of a game, but the environment is what really excites me.
So along those lines, I am embarking on an extension to my hobby and exploring the field of environmental art in games. Today I begin with whatever the first link Google finds for me and this is it: http://worldofleveldesign.com/categories/game_environments_design/software-for-game-environment-artist.php. Throughout BaD, and maybe beyond, I will be reporting on my progress in this field. So wish me luck.
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