I kickstarted this game, and am looking forward to when it finally releases. I agree that the development time seems short for what they are promising, but I have less doubts with this game that I did with Broken Age.
Wishlist: 10 for 2014....and BeyonD, Pt.2
On 02/11/2014 at 05:54 PM by Machocruz See More From This User » |
Linked to Article Series: Blog a Day (BaD) 2014
This has been a long time coming. Well actually it's been no more than 2 years since Interplay founder and Fallout producer Brian Fargo announced the Kickstarter campaign for the sequel to the game that . In many ways, this is the big one. Because this was one of the first major KS game announcements, a surprising revival of a cult classic property, and one of the earliest big funding successes, it is the first major Kickstarter project that, if a good or great game comes out of it, many people feel will solidify crowd funding's legitmacy. There have already been a few successes in this arena, such as FTL and The Banner Saga. But those were quieter projects. I consider WL2 to be the first major salvo. And if it can attract a good number of players outside of those who have helped fund the game, this will also serve the benefit of proving their is still a market for this brand of game. I have faith that it will be a hit - it has high visibility among Kickstarters, a top tier roster of experienced RPG designers working on it, and post-apocalypses in games are hot right now.
Aside from the viability of working outside of the grip of publishers, and the health of the CRPG market, my stake in this game is because it's promising a combination several things that I enjoyed about pre-Xbox western RPGs that have either been abandoned or severely dumbed down in the aftermath of western developer exodus to consoles: tactical turn-based combat, quests with multiple solutions and multiple outcomes; high level of world and character reactivity; lots of skills, attritubtes, and other ways of building a a character; choices with impactful consequences. Fallout: New Vegas is the big, mainstream game that has come the closest to delivering, but I'm not fond of its combat implementation. That combat is housed within the frame of a FPS isn't the issue, it's that it's just not very good for what it is.
Crossing fingers that they pull it off. Visuals aren't too hot -there are much better looking crowd funded games out already. And the development time seems short for a game that promises to be this deep and complex. And though there will be influence from Fallout 1 and 2, I hope it has its own feel, a Wasteland feel.
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