Talking about Dragon Magazine 83, March 1984, a month and year when lots of interesting music came out. The one that made the biggest impact on me was the soundtrack to the film Against All Odds, a movie out that same month. It featured the titular song by Phil Collins and two other exclusive songs by former and current Genesis members: Walk Through the Fire by Peter Gabriel and Mike Rutherford’s Making a Big Mistake. Against All Odds was a decent Phil Collins track, but the other two made it onto my cassette mixes.
The cover is by Denis Beauvais and one of my favorites. In addition to hundreds of book covers, game box art and comic covers, he did much of the concept art and cover art for the 1999 action-RPG PC game, The Revenant.
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A letter by Wendy Wallace mentions a record for playing D&D 100 hours. She says it was mentioned in a previous issue that the gamers took a five minute break every hour and so, she says, the record was really 92 hours. That got me wondering whether there really was a record out there. Instead of going to Guiness itself, I looked at what forum posters said about the subject. I found a forum post by a James Wallace (Wendy’s brother?) on RPG.net that claims this:
Yeah, Dragonmeet (London, 1986, raising money for Band Aid) established the world record for non-stop AD&D at 84 hours, and we got into the appendix of the book for that year--we were too close to the print deadline to get a main entry. Subsequently an American team set a record of almost double that. As I recall we protested that such a deed wasn't physically possible, and Guinness put its transatlantic heads together, realised that the US team had been playing under different rules (they had been allowed to swap out players mid-game, we weren't) and so the easiest thing for everyone concerned and Guinness in particular was to simply retire the category. Which is what they did.
There was also a reddit post from last year of a group attempting a record of 72 hours, but failed. I don't think Guiness has a record listed for this kind of thing yet, but maybe these guys were hopeful.
I play video games for 10 or 11 hours straight on the weekends regularly, but I don’t think I’d play anything for more than 24 hours. That seems to be a healthy limit for any marathon.
More on this issue of Dragon next week and remember pixlbits, always the hard way, always the hard way.
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