Posted on 03/18/2019 at 12:29 AM
| Filed Under Blogs
I have the comprehensive all-in-one collection on Switch. I didn't have a 5200. What I had was a 130XE, which was a computer that used the same hardware as the 5200, only with far more RAM. It was like what the 5200 would have been if it had been well-designed. So I've actually played a couple of these games.
Final Legacy was all right, I played a few completed games of it back in the day.
I spent a lot of time with the 8-bit version of Millipede. I kinda want to track down the NES version sometime. Centipede and Millipede are my favorite games that Atari actually made, and I still play them a fair bit.
I had the 8-bit version of Star Raiders. I actually beat the game on the hardest level one time. It was a lot easier to play with a full keyboard. The 2600 version was just weird and I never could figure it out. I got my first-person space dogfighting fix on the 2600 with Activision's StarMaster. Fun fact: Star Raiders is older than either Pac-Man or Mario. Or Activision for that matter. It first came out in 1979.
Never was really big into Asteroids.
And still no Solaris, which was probably the best 2600 game ever except maybe Yars' Revenge.
I agree with you on one thing: The best 5200/8 bit Atari games were licensed arcade games. The Atari 8-bit was, IMO, the second best gaming machine of the 80s after the NES. The 5200 version of Donkey Kong was better than Nintendo's official NES version did, partly because it had the Cement Factory level and music that sounded more like the arcade. I guess that's a moot point now since you can get the actual arcade Donkey Kong on Switch as an Arcade Archives game. I also really enjoyed Pengo. I thought the 8-bit version of Dig-Dug was pretty bad, though.