I got this game on my 13th birthday. I was equally sad when I played through it for the first time for the exact same reasons. Come to think of it, I haven't gone back to it since I beat it 100% all those years ago.
I got this game on my 13th birthday. I was equally sad when I played through it for the first time for the exact same reasons. Come to think of it, I haven't gone back to it since I beat it 100% all those years ago.
Is this one less predictable than the first? It seemed like the first - at least for the first couple hours - relied heavily on the "jump out and scare you" factor, but it was always so obvious just when something was going to do it. I lost interest really quickly and eventually quit because the game didn't seem to be getting any better.
Another question, this time two-fold. Does 1 get any more varied/better as time goes on and is 2 that much more varied/better that I should give it a shot regardless of my impression of the first thus far.
Well Revelations will be in for review on Thursday. I'm looking forward to it, despite the fact that I don't think much will be different from Brotherhood.
This next installment described here that will conclude Desmond's story is most interesting to me, though I sincerely hope they capitalize on the fact that he's in the current modern world. If you don't do some crazy parkour type stuff in a modern urban environment, I'll be extremely disappointed.
I am totally ready for a break after that entry though. I think Ubisoft went a little overboard with the series after 2, but they're committed to it now, so I'm glad they'll see it through and understand the value of a break.
This is ridiculous news. I guess it's to be expected, but jeez, it's a bit premature to start talking about it.
You'll have to let me know what you think, Mike. I thought it was about on equal ground with Uncharted 2, all things considered.
Wow, that looks pretty stunning. Count me in.
Please, let us know what you thought of the audio portion of this review. We'd love to do it again and make it even better for next time!
I can't ever make heads or tails on Silicon Knights. I also enjoyed Too Human in spite of its shortcomings, and like most others, Eternal Darkness is a longtime favorite. The MGS 1 port on GameCube was great too.
However, the company seems horribly mismanaged and without the help of some more skilled people from other companies, they're incapable of delivering. I've basically given up on them at this point.
I can only hope that those who were laid off are able to find gainful employment somewhere else, lending their expertise to projects that deserve it.
Yeah, I can absolutely see Crushing being more difficult here. When it comes down to it, the second game had fewer fire fights and better mechanics. The combination of the two should produce an easier experience.
Just for some added clarity, I had never played this game before playing it here for review. Back when U2 came out, we received a review copy and it marked my introduction to the series. With 3 coming out, I decided it made sense to go back and play 1.
Just to make it easier, I went ahead and ended each segment with the author's name :)