It's not.
Trust me, lol
It's not.
Trust me, lol
It becomes very repetitive after a while. As I said in the review, I just wanted to rest my head against anything nearby and jam the attack button repetitively.
Soooo true man.
Dracula in the 21st century could've been a cool idea had it been executed correctly. This game though seemed to want to pull itself in every direction imaginable without ever having a clear vision in sight for of what it wanted to be.
I would've preferred a Lords of Shadow 1.5 personally
Here is the scene that was 'questioned' (Timestamp of 0:00-1:45). That whole debate was one of the dumbest things I've ever heard probably.
It is a shame though, because I really liked the first one and I had high expectations for this game as well, but it just fell so flat.
From what I understand, the development was very hellish. I think that was the foundation for of why this game was pulled in so many directions and poorly executed in every way.
Perhaps...
In order to create the villains that will 'meet your expectations', you should study real villains and terrorists? Simply to see where they come from and how they came to be.?
Just a suggestion bro!
Regardless, I dig the concepts man, especially Zip!
Funny enough, I know exactly where you're at, which is grabbing the Four Great Souls. And depending on how far along you are with the Four Souls, you're probably halfway through, there's still a lot of the game though!
And yes, they do recycle a lot. Like I was telling Nick a while ago:
Tower Knight - Iron Golem - Last Giant
Man Eaters - Gargoyles - Dark Lurker
Penetrator - Artorias/Gwyn - Pursuer
etc, etc, etc.
It constantly feels like I'm fighting bosses from 2009 yet.
I have the Dark Souls Invasion sound as my text alert
Can't really hum that though...