Posted on 09/09/2013 at 01:13 AM
| Filed Under Blogs
Sorry, but that argument against Gears doesn't hold up well. Say that Gears didn't exist and something else introduced it. Okay, but what if it was on PS3 only and everyone needed a PS3 to play it? Or if it came out a year later and Mass Effect/Uncharted didn't have cover? Or if it wasn't as popular and cover didn't catch on? You see how different gaming would be? Important means how it changed everything. You want a game more important than everything you listed? ET for the Atari 2600. It's important for all the wrong reasons, but you can't deny how it changed everything.
Shadow/Ico and Halo are the only ones of your choices I'd actually consider important and Shadow would be for very different reasons. Kingdom Hearts was just a Square/Disney mash up, it didn't change how developers make games or influence any games really. If I were to pick the important games of last gen, it would be Halo, Grand Theft Auto 3, Resident Evil 4, Knights of the Old Republic, and Devil May Cry.
Games that made developers rethink how to make games or cause an industry wide shift are arguably more important than what we consider masterpieces. If a masterpiece does come out, but only a few people play it and it doesn't change anything in the industry, it's not important. It's that simple.