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gigantor21's Comments - Page 17

Return to The BaDlands #1 - The Value of Games In The Future


Posted on 02/02/2014 at 12:27 AM | Filed Under Blogs

Third parties have been diverting development away from handhelds for years because of the sheer number of smartphone users around. That's particularly true in the West, whose third parties are nonexistent on the 3DS and Vita outside of multiplat sports and licensed games. But it's also been siphoning off Japanese development as well, where phone gaming is prolific. Between that and the implosion of the Vita, Nintendo's first party work is the only thing propping up the handheld space right now. 

It's an enourmous step backwards for that segment of the gaming space IMO. Mobile is cannibalizing development resources that could be put into more substantive experiences. To begin with, few developers besides Nintendo have been seeing reliable success in the dedicated market as of late, so the prospect of having their own Angry Birds or Puzzle and Dragons is proving to be a major lure. These issues were not anywhere near as big before the iPhone came out. 

I can't think of what can be done to stem that tide. Not when the Vita is dead and the 3DS has likely seen it's best days already. 

Return to The BaDlands #1 - The Value of Games In The Future


Posted on 02/01/2014 at 11:50 PM | Filed Under Blogs

No problem. :)

Return to The BaDlands #1 - The Value of Games In The Future


Posted on 02/01/2014 at 11:49 PM | Filed Under Blogs

Huh. I thought I already did. I'll fix it.

Edit: Done.

Return to The BaDlands #1 - The Value of Games In The Future


Posted on 02/01/2014 at 02:48 PM | Filed Under Blogs

I don't want to wait any more, LOL.

It's something that's come up several times as of late. Forza 5 was heavily criticized for pushing microtransactions far more than past games--my brother is a huge fan of the franchise and he was pissed off by it. Ryse and Crimson Dragon also use stat boosting microtransactions to "help people who don't have time to play normally." Gran Turismo 6 added microtransactions for the first time in the series for that reason as well. Then last year had Street Fighter x Tekken, where the game was built around a stat-boosting mechanic in which people could buy better stuff online, without any way of unlocking them for free. That not only caused a shitstorm (along with their putting DLC characters on-disc), but ended up hurting the games sales as well.

So ready to do Bad!


Posted on 01/31/2014 at 08:39 PM | Filed Under Blogs

1UP died when I finally decided to participate there. Hopefully nothing happens here. :(

Game Footage Looks Awful On Streaming Sites


Posted on 01/30/2014 at 01:30 PM | Filed Under Blogs

You may be thinking of Gamersyde. They usually have the trailers and footage in FAR better quality.

Game Footage Looks Awful On Streaming Sites


Posted on 01/29/2014 at 01:00 AM | Filed Under Blogs

The quality of Youtube's 1080p footage isn't anywhhere near what you'd see on a Blu-ray film, for instance.

Yet another example of why resolution alone isn't everything when it comes to visuals, even when it's not related to games specifically.

Next-Gen Tomb Raider, 60FPS, And The "PC Master Race" Cult


Posted on 01/24/2014 at 01:02 PM | Filed Under Blogs

Oh, I was glued to NeoGAF and other forums yesterday, don't worry. :p

Next-Gen Tomb Raider, 60FPS, And The "PC Master Race" Cult


Posted on 01/24/2014 at 09:55 AM | Filed Under Blogs

LOL floppies and DOS games. That was...interesting back in the early-mid 90's when I was little. Really glad PC gaming has gotten more user-friendly, LOL.

Next-Gen Tomb Raider, 60FPS, And The "PC Master Race" Cult


Posted on 01/24/2014 at 09:54 AM | Filed Under Blogs

I'm having an issue with Metro 2033 and Metal Gear Rising that keeps me from playing them at 1080p. I can't even start Metro because I can't change the resolution without starting the game first; thankfully MGR starts at 720p so I can still play it (love that game).

To pretend PC is better across the board is foolish.

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