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KnightDriver's Comments - Page 1766

Whatsacow Covers - Face Shrine (Zelda: Link's Awakening)


Posted on 11/18/2013 at 12:27 PM | Filed Under Blogs

Sounds like it could fit in a Castlevania game. I'd love to hear a pipe organ version. Something about it makes me think of a Bach fugue.

PS4 PixlPals


Posted on 11/17/2013 at 11:53 PM | Filed Under Blogs

Will do. Can't wait to see live game footage from the PS4 this way from someone here at Pixlbit.

Retro Game of the Week: Donkey Kong '94


Posted on 11/17/2013 at 10:14 PM | Filed Under Blogs

Yea, or put "101 LEVELS of FUN" right under Donkey Kong. 

Jump Ratchet! Jump Mario & Luigi! JUMP!


Posted on 11/17/2013 at 10:13 PM | Filed Under Blogs

I've haven't gotten to the tilt stuff yet. I was having trouble when you move Mario around defensively in the battle screen. I kept tipping the screen and losing focus. I guess I'll have to turn it off for the tilt stuff. I so love the 3D now. I've gotten quite good at keeping the screen at the right angle.

PS4 PixlPals


Posted on 11/17/2013 at 10:10 PM | Filed Under Blogs

I'm there now. I've never used Twitch before. It's nice. I'll keep your Twitch page up in case you start playing again. I'll be here all night.

Update!! Recent Pickups and Eyes and Batman


Posted on 11/17/2013 at 10:05 PM | Filed Under Blogs

Umm, I guess so. The thing I like about it best is that you can do a quick turn to go the opposite direction. You don't have to take these long arcing turns like you do in most other aerial combat games. I know it's not realistic but that simulation stuff drives me crazy. I turn around  for what seems like forever and the whole time the enemy is right on my tail and I can't shake them. In Crimson Skies, I can turn right around and blast the crap out of them. I don't know why no one else has used this in any other flight combat game, but I hear that the Snoopy Flying Ace game on XBLA is similar in style and not bad.

Hello All.


Posted on 11/17/2013 at 09:46 PM | Filed Under Blogs

It's the hectic pace and confined quarters that lend themselves well to freak outs of every sort.

My First Impression of State of Decay on Xbox live Arcade


Posted on 11/17/2013 at 09:45 PM | Filed Under Blogs

I remember when Minecraft came out on XBLA for $20. I think it was the first one at that price. From then on XBLA games were mostly $15 and not $10 like at the beginning.

Jump Ratchet! Jump Mario & Luigi! JUMP!


Posted on 11/17/2013 at 09:42 PM | Filed Under Blogs

I just put in a few more hours into MLDT. I got the hammers and learned the nose tickling technique and the mustache pulling technique that clearly took its inspiration from Angry Birds. I found that keeping the screen perfectly still while in 3D during a battle is a little tricky. Turn the screen even a little bit and everything goes fuzzy. I'm really loving the game so far.

I should be tackling more of Into the Nexus tommorow at my friend's place. 

PS4 PixlPals


Posted on 11/17/2013 at 04:59 PM | Filed Under Blogs

Wired's Game/Life Podcast this week talked about the PS4's ability to stream gameplay footage to places like Twitch. It would be awesome if Pixlbit had a live feed of Pixlbits here playing games on PS4 so some of us can at least watch.

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