Posted on 04/30/2013 at 07:34 PM
| Filed Under Blogs
Wholly concur with this.
Nintendo operates like any other business: it puts out a product with the expectation that it'll see a return on that investment. They've had a delightfully interesting track record of releasing games that nobody thought they'd ever want--Animal Crossing and series like Brain Age come to mind. Nostalgia is an easy cash-in for anyone nowadays, and they've been able to make some good money on releasing old ports on all of their recent systems.
However, retooling some of these games for modern features, especially online multiplayer, takes effort that they probably don't consider worth the risk. Sure, Excitebike probably would be pretty cool with that addition, but Nintendo would have to ask if that would be a worthwhile cost. To my understanding, emulating old games for current-gen systems can actually be more difficult than many of us may think; a lot of of old NES/SNES games used proprietary sound and graphics chips built into the cartridges themselves, not into the console hardware. That problem in itself has led to some games never seeing a digital release, or having to see "special" releases on services like Virtual Console (if I'm not mistaken, this was the case of one of the NES Castlevania games). HD remakes are probably a closer version of what we could expect for some of these titles; in that case, the Excitebike "remake" for the 3DS was definitely a missed opportunity.
And then there's the issue of adding these features to old games whilst trying to release the newest installments of those franchises. In Nintendo's case, they'd be potentially messing with their market success if they re-released Super Smash Bros. for the N64 with online play when they're planning to release the newest version of Super Smash Bros. There's a little too much risk of the former negatively impacting the sales of the latter. Hackers, homebrewers, and tinkerers can get away with this, sure, but they don't have nearly as much on the line as the businesses. Not to mention that NES clones on the App Store don't really stay on there too long, anyway.
Despite my slight disagreements, good blog!