Posted on 03/03/2013 at 01:37 AM
| Filed Under Blogs
I definitely think Sony made a good decision with opting for a more PC based programming system, as they definitely took a kick to the nads this gen with porting issues. What boggles my mind is this coming generation's consoles lacking in that "must have" launch game. Launching a new console is all well and good, but without that packaging power of a great line-up of titles that grab audiences, it just seems like a rush out the door. When you compare this to the dawn if the 16 bit generation, where launch titles were so pivotal, it makes you wonder where do priorities lie?
All the emphasis on the social media seems like an attempt to cash in on a phenomenon that has corporations seeing dollar signs, rather than focusing on what makes video games such a great medium. For all the creative and financial achievements that games have established, it seems the concept of a console as a video game system has become a taboo to corporations who fear market stability, but won't put their faith I what has made gaming so successful in the first place - fantastic, innovative GAMES.
Great article man; definitely looking forward to more!