Stage Select: Worst Video game Endings.
3. Bugs Bunny Crazy Castle for Game Boy. I bought this with my hard-earned money when I was 12. Not an awesome game by any means, but it had 80 levels, and that was a big deal for a kid. There was a story in the manual, and as it turned out, the story existed only in the manual. Instead of a big payoff after finishing level 80, you got Bugs Bunny saying "Congraturations [sic]!! You are good player! [sic]" That's it. Even freaking Tetris had an "ending" screen if you got enough points.
2. Valkyrie Profile's default ending was kind of disappointing. You defeat the demon lord Surt and save Odin's bacon. All you get for your trouble is a "Well done!" from Freya and are put to sleep for the rest of eternity. To be fair, the game does have a completely different endgame and a much more satisfying ending hidden within it, but it requires a guide to unlock, since if you miss certain milestones, you can't go back and are locked into the "neutral ending." When Valkyrie Profile came out, online game guides were harder to come by than they are now, and there was no YouTube. The game is still one of my favorite PS1 games.
I can think of a couple of other endings that others experienced that fall into this category. Dreamweb, a game I mentioned in a previous episode, had an ending that made my dad mad. The main character kills the seven people who are supposedly bringing about the apocalypse. Of course, since the authorities don't see all the magical stuff that the player sees, they've labeled you as a serial killer, and the game ends with the player character being ambushed by the police and gunned down. The documentation included with the game drops more than a few subtle suggestions that the player character's sanity is breaking (he's deeply depressed because his girlfriend, who he met at university, is climbing the ladder of success at a mega-corporation while he's been stuck being a beaten-down bartender at a dingy pool hall since he graduated) that the "keepers of the Dreamweb" and the Cthulu-like imagery in the church are in fact psychotic breaks from reality, and that the authorities may be perfectly justified in labeling you as a serial killer and dealing with you accordingly. This isn't reflected in the gameplay itself, however, and my dad told me it kind of pissed him off.
My wife was a longtime fan of Warcraft and told me the ending of Warcraft 3 (the original) made her mad, for similar reasons.
1. Fallout 3. All that supposed choice and freedom you're supposed to have gets thrown away in the ending sequence, where you're basically guilted by everybody else into dying a horrible, puking, hair-shedding death from radiation sickness. Your big decision is whether or not to figuratively pee in the wasteland's water supply. Either way, you're still going to have all your blood cells destroyed by a bombardment of gamma rays and flying neutrons, so you're almost tempted to do the deed just to stick it to everyone. This is your only choice that matters, regardless of whether you've spend your entire game either running to be the next Jesus or the next Satan. And the ending sequence is still lame and blatanly looks like they had to rush the game out the door. The only difference between the good ending and the bad ending is a couple lines of dialogue. Either way, you're stil a decaying puddle of mush in the Jefferson Memorial, and I know this because the game shows you as a puddle of glowing mush, so you don't get to live to see the wasteland saved or destroyed. Broken Steel rectifies things somewhat, but with a bigger deus ex machina retcon of the original ending than Paul Sheldon had to employ to get Misery Chastain out of the grave so Annie Wilkes would stop smashing his kneecaps with a hammer. And then, according to Fallout 4, the Brotherhood of Steel just ends up enslaving the Capitol Wasteland anyway.
Honorable mention to Fallout 4, by the way. You do get some degree of choice, and the game lets you play past the end and build settlements, but it was still a bit of a generic letdown.
Cage Match:
Final Fantasy VII is a continuation of one of my favorite video games ever and looks gorgeous, so I'll go with that. I like Kingdom Hearts, but I will always prefer video games that aren't tied to huge outside licenses like Disney or superheroes. I'm kind of torn on FF7R, though, It looks great, but a part of me would rather they have just redone the original game using the engine for Dragon Quest XI, and released it as one complete game instead of in multiple parts. And that they'd kept it turn-based. Probably would have both sold better and cost them a lot less money to make.