I never liked the pre-rendered Squeenix backgrounds, even when FFX and such were just released and hot new games.
On the other hand, I think their CG cutscenes still hold up pretty well today.
I never liked the pre-rendered Squeenix backgrounds, even when FFX and such were just released and hot new games.
On the other hand, I think their CG cutscenes still hold up pretty well today.
I forget if it's that one or another Styx game I had on PS+. I remember it being decent, but I got stuck at some part somewhat early on.
I did love Sands of TIme, although the rewind feature saved my ass more than once.
I get bored with cover shooters quick. I get impatient with stealth gameplay as well. I want to like JRPGs, but the random encounters annoy me and I never really know what's the best attack/defense strategy. RTS doesn't really appeal to me.
I'm finnicky.
I guess the problem is moreso the bloat is not fun. I love Yakuzao 0 and you could argue the mini-games bloat it, but they're actually fun. Plus, the side quest stories are actually funny and engaging.
When I say bloated, I mean "collect 70 oodles on your way from point A to B 50 times." At that point, I'd personally rather pay the $60 for the 10 or 15 hours the developers gave a shit about than subject myself to more of that nonsense. I think how limited my time is (or should be; been sick lately and kinda lazy) factors in as well.
That looks fun, but I prefer the linear 3D Zelda games. I actually tend to enjoy having a clear beginning and end. I don't really understand the whole "sandbox" thing.
I saw the "Ummm ... WTF" post you ... didn't make. I figured that's what happened.
I missed your "Ummm ... WTF?!" blog. Gonna check and see if I can find the "That's ... Weird" blog.
Every week day that isn't Friday sucks. We all need to admit that.
Zidane? That reminds me of the head-butting French soccer player.