
I wish they would stop spoiling the game. Playing through them and discovering areas on my own was part of the joy.
I wish they would stop spoiling the game. Playing through them and discovering areas on my own was part of the joy.
I look forward to playing this more than purchasing a new console this year.
You are right about the puzzle factor in figuring out enemy patterns and such. But these keys are interesting. It somewhat reminds me of zelda or tomb raider game. Unexpected and kind of neat.
Those torches. It's funny how now they went and borrowed elements from Dragons Dogma. It's all about torches in that game.
By puzzle I meant environmental puzzles. You are mostly moving forward, or pushing forward with force in these games. Now they've added another element with keys to learn.
The game looks amazing from the demo. The Souls games have always lacked a sort of puzzle element to gameplay which they've seem to have added here with those "keys" that change the environments. They also mentioned areas with no enemies, but just atmosphere. Interesting...I've always loved the atmosphere of these games.
You can probably find them on sale by now.
The interviewer was open-mouthed because he realized that he has to beat the game to keep his job. Game looks freakin' hard as hell. Monsters break through walls? "We want players to always feel nervous".
The WiiU sometimes stalls in loading up because it checks for an online connection to load it's services like miiverse. If there's no internet it still goes into the normal interface and lets you play your games. Just a bit of an annoyance, but it doesn't lock me out entirely.
This is just a guess, but I read recently on the internets that the latest XBOX dashboard is now covered in annoying adverts which I find to be a bit garish? Does Microsoft need their nextbox to be always online so they can throw ads in our face all the time whether we agree to it or not?
I went with B because for some reason Kirby looks like he fell on his ass and is wasted.